Heliokopis, neutral male gnomish Wizard ----------- .f{.......| |.@.......+ ----------- [Heliokopi the Evoker] St8 Dx9 Co9 In10 Wi13 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 77% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 88% Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57020 Monster spawn increase reached its maximum at turn 93651 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 354294 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: dragon (freq bonus 4) The monster species that spawned more often: acidic force fungus (freq bonus 5) The monster species that spawned more often: elf zombie (freq bonus 14) The monster species that spawned more often: phase mushroom (freq bonus 21) The monster species that spawned more often: acid-tripper (freq bonus 6) The monster species that spawned more often: raticate (freq bonus 8) The monster species that spawned more often: harrowbark wandle (freq bonus 9) The monster species that spawned more often: brain ooze (freq bonus 24) The monster species that spawned more often: algroth (freq bonus 9) The monster species that spawned more often: pack rabbit (freq bonus 30) The monster species that spawned more often: oh god (freq bonus 14) The monster species that spawned more often: earth devil (freq bonus 8) The monster species that spawned more often: death clan (freq bonus 16) The monster species that spawned more often: translucent force fungus (freq bonus 8) The monster species that spawned more often: undead unicorn (freq bonus 5) The monster species that spawned more often: undead worm (freq bonus 10) The monster species that spawned more often: raging torrent (freq bonus 13) The monster species that spawned more often: arctic avenger (freq bonus 14) The monster species that spawned more often: orc sergeant (freq bonus 17) The monster species that spawned more often: Akane (freq bonus 5) The monster species that spawned more often: duam xnaht agent (freq bonus 14) The monster species that never randomly spawned: bloodshot mewlip The monster species that never randomly spawned: geyser lich The monster species that never randomly spawned: fractal eye The monster species that never randomly spawned: silver warp patch The monster species that never randomly spawned: hammerhead The monster species that never randomly spawned: Isshiki Tsuji the Magician The monster species that never randomly spawned: porphyric hobgoblin The monster species that never randomly spawned: serpent magus The monster species that never randomly spawned: porter slow fungus The monster species that never randomly spawned: petty river moccasin The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 55) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 25) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 91) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 24) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 35) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 11) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 18) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 9) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 2) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 4) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 9) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 5) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this trap was always invisible: low effect trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 3) Next attribute increase check would have come at turn 298 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (124) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...