Heliokopis, neutral male gnomish Wizard ------- ---.....--- |.......... |.........| |../...@f.+ ---.....!-- ----.-- [Heliokopi the Evoker] St10 Dx14 Co12 In18 Wi14 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Amulet identification only worked 15 times out of 17 Armor identification only worked 15 times out of 111 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 22 Wand drop chance was reduced to 99% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74857 Monster spawn increase reached its maximum at turn 92794 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 533445 The monster class that cannot be genocided was major demon Today, this monster class was always generated invisible: pile of coins The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: blood sprout (freq bonus 4) The monster species that spawned more often: gazer nupperibo (freq bonus 3) The monster species that spawned more often: dragon girl (freq bonus 10) The monster species that spawned more often: sea naga hatchling (freq bonus 16) The monster species that spawned more often: giant pink mouse (freq bonus 3) The monster species that spawned more often: clear rubber (freq bonus 6) The monster species that spawned more often: grey wraith (freq bonus 4) The monster species that spawned more often: amorphous mold (freq bonus 10) The monster species that spawned more often: warthog (freq bonus 4) The monster species that spawned more often: hidden barrow wight (freq bonus 4) The monster species that spawned more often: flying troll (freq bonus 3) The monster species that spawned more often: emperor newt (freq bonus 2) The monster species that spawned more often: reddish force fungus (freq bonus 5) The monster species that spawned more often: skeletal hound (freq bonus 4) The monster species that spawned more often: dwarf zombie (freq bonus 12) The monster species that spawned more often: Laura (freq bonus 3) The monster species that spawned more often: anti-intrinsic vortex (freq bonus 4) The monster species that spawned more often: vacuum force fungus (freq bonus 3) The monster species that spawned more often: grandmaster colony lichen (freq bonus 8) The monster species that spawned more often: volcanic cattle (freq bonus 5) The monster species that never randomly spawned: bimmeling rat The monster species that never randomly spawned: gold thunderlord The monster species that never randomly spawned: udun-spawn The monster species that never randomly spawned: Henrietta the Burly Woman The monster species that never randomly spawned: Jasieen's wedge sandal The monster species that never randomly spawned: fire hulk The monster species that never randomly spawned: garo The monster species that never randomly spawned: street thug The monster species that never randomly spawned: animayion statue The monster species that never randomly spawned: gas goblin The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 9) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 11) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 13) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 21) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 16) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 25) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 11) Next attribute increase check would have come at turn 483 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (211) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...