Heliokopis, neutral male gnomish Wizard ---+- +...| |...| |...| |@f.| ----- [Heliokopi the Evoker] St5 Dx12 Co16 In15 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 78% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36013 Monster spawn increase reached its maximum at turn 91393 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 619676 The monster class that cannot be genocided was blob The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: black pudding (freq bonus 3) The monster species that spawned more often: deranged shaman (freq bonus 4) The monster species that spawned more often: sparkling force patch (freq bonus 6) The monster species that spawned more often: three-tentacle hententmon (freq bonus 10) The monster species that spawned more often: hell hound pup (freq bonus 7) The monster species that spawned more often: flesh golem (freq bonus 8) The monster species that spawned more often: lord of Chaos (freq bonus 10) The monster species that spawned more often: gladiator (freq bonus 8) The monster species that spawned more often: lava force patch (freq bonus 12) The monster species that spawned more often: impossible dream turret (freq bonus 4) The monster species that spawned more often: goblin leader (freq bonus 4) The monster species that spawned more often: slow vortex (freq bonus 7) The monster species that spawned more often: Anja's sneaker (freq bonus 6) The monster species that spawned more often: transformer (freq bonus 6) The monster species that spawned more often: lower xorn (freq bonus 4) The monster species that spawned more often: blue worm mass (freq bonus 4) The monster species that spawned more often: tentacruel (freq bonus 4) The monster species that spawned more often: weatwind (freq bonus 12) The monster species that spawned more often: Pseudo-Gollum (freq bonus 8) The monster species that spawned more often: albino colony (freq bonus 2) The monster species that never randomly spawned: raven The monster species that never randomly spawned: migo warrior The monster species that never randomly spawned: flayer The monster species that never randomly spawned: Bralani The monster species that never randomly spawned: killer beetle The monster species that never randomly spawned: gargoyle The monster species that never randomly spawned: null stalk The monster species that never randomly spawned: bright blue mushroom The monster species that never randomly spawned: devilfish The monster species that never randomly spawned: crusher The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 17) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 7) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 45) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 15) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 19) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 7) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 5) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 5) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 5) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 9) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 84) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 38) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: tech trap (freq bonus 9) Next attribute increase check would have come at turn 684 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (239) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...