Heliokopis, neutral male gnomish Wizard ------ +..... |....| ...@.| |..#f| ... .| --- -- [Heliokopi the Evoker] St8 Dx12 Co9 In14 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 23 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 195 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 89% chance Ring drop chance was reduced to 85% Amulet drop chance was reduced to 79% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26655 Monster spawn increase reached its maximum at turn 41795 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 901950 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: thieving lady (freq bonus 12) The monster species that spawned more often: flightless shantak (freq bonus 4) The monster species that spawned more often: psycho nymph (freq bonus 3) The monster species that spawned more often: master spore lichen (freq bonus 5) The monster species that spawned more often: topaz force patch (freq bonus 5) The monster species that spawned more often: great projection statue (freq bonus 6) The monster species that spawned more often: rotten food ration (freq bonus 4) The monster species that spawned more often: laser turret (freq bonus 20) The monster species that spawned more often: jabberwock (freq bonus 6) The monster species that spawned more often: magma demon (freq bonus 6) The monster species that spawned more often: undead goff (freq bonus 5) The monster species that spawned more often: slimy patch (freq bonus 12) The monster species that spawned more often: deluge agent (freq bonus 4) The monster species that spawned more often: barrow wight (freq bonus 3) The monster species that spawned more often: animated atsuzoko boot (freq bonus 14) The monster species that spawned more often: white ogre (freq bonus 3) The monster species that spawned more often: serrated archer (freq bonus 5) The monster species that spawned more often: acid hound pup (freq bonus 10) The monster species that spawned more often: dwarf lord (freq bonus 16) The monster species that spawned more often: platinum dragon (freq bonus 12) The monster species that never randomly spawned: stinking cloud The monster species that never randomly spawned: undead firefighter The monster species that never randomly spawned: Kyosuke Kagami The monster species that never randomly spawned: blue patch The monster species that never randomly spawned: chiller trove The monster species that never randomly spawned: yellow starlit sky The monster species that never randomly spawned: chasing yellow jacket The monster species that never randomly spawned: Dan Hibiki The monster species that never randomly spawned: criminal scumbag The monster species that never randomly spawned: dread The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 14) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 16) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 33) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 34) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 9) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 20) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 15) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 7) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 19) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 2) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 9) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: worthless piece of teal glass (teal) The RNG hath decreed that this trap was always invisible: luck trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 23) Next attribute increase check would have come at turn 1182 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (571) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...