Heliokopis, neutral male gnomish Wizard -----#--- |.......| -.......| |.......| |....@..| |.....f.| ........| --------- [Heliokopi the Evoker] St4 Dx14 Co14 In22 Wi9 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 234 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 53 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 8 Wand drop chance was reduced to 90% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62280 Monster spawn increase reached its maximum at turn 82922 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 476325 The monster class that cannot be genocided was vampire The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: plasma vortex (freq bonus 3) The monster species that spawned more often: giant fire termite (freq bonus 9) The monster species that spawned more often: grey snake (freq bonus 4) The monster species that spawned more often: big purple unicorn (freq bonus 2) The monster species that spawned more often: training snake (freq bonus 3) The monster species that spawned more often: kappa (freq bonus 7) The monster species that spawned more often: rock giant (freq bonus 8) The monster species that spawned more often: undead draconian (freq bonus 4) The monster species that spawned more often: blink spider (freq bonus 8) The monster species that spawned more often: Miss Darkmoon (freq bonus 4) The monster species that spawned more often: adventurer wraith (freq bonus 6) The monster species that spawned more often: clay patch (freq bonus 3) The monster species that spawned more often: dark elven lord (freq bonus 24) The monster species that spawned more often: cyan growth (freq bonus 10) The monster species that spawned more often: chaos hulk (freq bonus 2) The monster species that spawned more often: Zalnok (freq bonus 2) The monster species that spawned more often: eevee (freq bonus 2) The monster species that spawned more often: large brain eater (freq bonus 12) The monster species that spawned more often: porter block stalk (freq bonus 2) The monster species that spawned more often: erdrick (freq bonus 8) The monster species that never randomly spawned: threshold mushroom The monster species that never randomly spawned: void jelly The monster species that never randomly spawned: war dragon The monster species that never randomly spawned: spike urchin The monster species that never randomly spawned: gug giant The monster species that never randomly spawned: timekeeper The monster species that never randomly spawned: prick fist The monster species that never randomly spawned: cat eared devil The monster species that never randomly spawned: porcupine The monster species that never randomly spawned: lichen The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: cure blindness (yellow) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 17) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 18) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 27) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 20) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 10) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 44) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 8) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 8) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 9) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 33) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this trap was always invisible: venom sprinkler The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 5) Next attribute increase check would have come at turn 1169 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...