Heliokopis, neutral male gnomish Wizard -------------------- ------- |..........................| ---------...f............Z.........| ............@......................| |..........................--------- |..........................| ---------------.------------ [Heliokopi the Evoker] St11 Dx15 Co16 In16 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 219 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 88% Wand drop chance was reduced to 97% Potion drop chance was reduced to 79% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18487 Monster spawn increase reached its maximum at turn 56114 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 268671 The monster class that cannot be genocided was gnome The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: fucking hell I don't recognize this monster (freq bonus 3) The monster species that spawned more often: blue stalk (freq bonus 8) The monster species that spawned more often: okutan (freq bonus 8) The monster species that spawned more often: rapidash (freq bonus 2) The monster species that spawned more often: farting man (freq bonus 16) The monster species that spawned more often: gladiator (freq bonus 3) The monster species that spawned more often: platinum stalk (freq bonus 12) The monster species that spawned more often: cerulean spore (freq bonus 2) The monster species that spawned more often: thrusting turret (freq bonus 9) The monster species that spawned more often: The Beetle (freq bonus 6) The monster species that spawned more often: Koschei (freq bonus 8) The monster species that spawned more often: black centipede (freq bonus 6) The monster species that spawned more often: ice wall (freq bonus 12) The monster species that spawned more often: Geryon (freq bonus 3) The monster species that spawned more often: Detective Kommissioner (freq bonus 3) The monster species that spawned more often: nexus patch (freq bonus 2) The monster species that spawned more often: old green dragon (freq bonus 8) The monster species that spawned more often: bone golem (freq bonus 2) The monster species that spawned more often: sepia mold (freq bonus 3) The monster species that spawned more often: two of clubs (freq bonus 3) The monster species that never randomly spawned: hug bug The monster species that never randomly spawned: Zaphod Breeblebrox The monster species that never randomly spawned: kroncopotaca The monster species that never randomly spawned: drug abuser The monster species that never randomly spawned: azure colony The monster species that never randomly spawned: Anna The monster species that never randomly spawned: slime warp fungus The monster species that never randomly spawned: gray yeek The monster species that never randomly spawned: sucker force fungus The monster species that never randomly spawned: dark permamimic The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 273) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 39) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 13) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 7) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 19) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 12) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 8) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 8) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 7) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 10) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 18) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 15) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 1) Next attribute increase check would have come at turn 730 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (325) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...