Heliokopis, neutral male gnomish Wizard ------------- |...........a --...........-- |.............| |.............| -......@f...- |...........| ------------- [Heliokopi the Evoker] St9 Dx12 Co8 In11 Wi10 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 29 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 87% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 96% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13072 Monster spawn increase reached its maximum at turn 57042 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 167936 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: adanrog (freq bonus 3) The monster species that spawned more often: flesh spawner (freq bonus 14) The monster species that spawned more often: pink force patch (freq bonus 6) The monster species that spawned more often: easterling (freq bonus 14) The monster species that spawned more often: map mimic (freq bonus 7) The monster species that spawned more often: Mister Garbage Houses (freq bonus 3) The monster species that spawned more often: energy mushroom (freq bonus 6) The monster species that spawned more often: ancient farao mummy (freq bonus 6) The monster species that spawned more often: Utsutsu Mujuro the Blind (freq bonus 6) The monster species that spawned more often: water dog (freq bonus 4) The monster species that spawned more often: healing iron piercer (freq bonus 7) The monster species that spawned more often: swamp kobold (freq bonus 4) The monster species that spawned more often: celestial clarion (freq bonus 16) The monster species that spawned more often: undead sexymate (freq bonus 5) The monster species that spawned more often: pit ufo (freq bonus 4) The monster species that spawned more often: crater mold (freq bonus 5) The monster species that spawned more often: clairvoyant (freq bonus 16) The monster species that spawned more often: Uniform Sergeant (freq bonus 6) The monster species that spawned more often: gaiden master (freq bonus 5) The monster species that spawned more often: jedi (freq bonus 10) The monster species that never randomly spawned: swamp ghost The monster species that never randomly spawned: inferno hound The monster species that never randomly spawned: dream vortex The monster species that never randomly spawned: harmonic alien pod The monster species that never randomly spawned: blood dragon The monster species that never randomly spawned: black growth The monster species that never randomly spawned: siena growth The monster species that never randomly spawned: vietnamese girl The monster species that never randomly spawned: corpse mage The monster species that never randomly spawned: Woodland-elf The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 22) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 16) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 21) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 4) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 4) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 14) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 5) Next attribute increase check would have come at turn 791 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (869) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...