Heliokopis, neutral male gnomish Wizard -- ---- -.------ |.....f@..... |...........| |...........| |............ ------.------ -- [Heliokopi the Evoker] St6 Dx14 Co12 In11 Wi9 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 82% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 80% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 90450 Monster spawn increase reached its maximum at turn 171496 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 290520 The monster class that cannot be genocided was humanoid Today, this monster class was always generated invisible: sea monster The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: undead acid mage (freq bonus 4) The monster species that spawned more often: nexus turret (freq bonus 6) The monster species that spawned more often: baby wild boar (freq bonus 6) The monster species that spawned more often: spore warp patch (freq bonus 2) The monster species that spawned more often: Anita (freq bonus 4) The monster species that spawned more often: natsukemono (freq bonus 8) The monster species that spawned more often: shambling horror (freq bonus 10) The monster species that spawned more often: lovely girl (freq bonus 6) The monster species that spawned more often: killer turbo chicken (freq bonus 5) The monster species that spawned more often: sootball (freq bonus 10) The monster species that spawned more often: carrion vine (freq bonus 4) The monster species that spawned more often: gazer rutterkin (freq bonus 3) The monster species that spawned more often: scorched archer (freq bonus 3) The monster species that spawned more often: spiriteon (freq bonus 6) The monster species that spawned more often: pink horror (freq bonus 12) The monster species that spawned more often: indigo growth (freq bonus 8) The monster species that spawned more often: large bat (freq bonus 4) The monster species that spawned more often: null fungus (freq bonus 4) The monster species that spawned more often: fire devil (freq bonus 3) The monster species that spawned more often: undead ladiesman (freq bonus 33) The monster species that never randomly spawned: spell sucker The monster species that never randomly spawned: trap mushroom The monster species that never randomly spawned: Shindou Saki The monster species that never randomly spawned: sand warrior The monster species that never randomly spawned: seven-tentacle hententmon The monster species that never randomly spawned: JNR The monster species that never randomly spawned: Yasaman's lady pump The monster species that never randomly spawned: green thunderlord The monster species that never randomly spawned: lichen lich The monster species that never randomly spawned: Liselotte The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 7) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 3) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 10) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 9) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 8) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 22) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 28) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 40) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 3) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 9) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 89) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: raygun ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 3) Next attribute increase check would have come at turn 948 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (263) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...