Heliokopis, neutral male gnomish Wizard ---------- |.q....... |........| |...f@.... ........$| |........| |........| ---------- [Heliokopi the Evoker] St5 Dx5 Co15 In13 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 141 Monsters only dropped their musable items with 98% chance Ring drop chance was reduced to 73% Wand drop chance was reduced to 71% Potion drop chance was reduced to 88% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 68200 Monster spawn increase reached its maximum at turn 97729 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 253512 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: rainbow mold (freq bonus 30) The monster species that spawned more often: flyer statue (freq bonus 7) The monster species that spawned more often: icon of sin (freq bonus 10) The monster species that spawned more often: powergas turret (freq bonus 24) The monster species that spawned more often: red worm mass (freq bonus 12) The monster species that spawned more often: clay-soldier (freq bonus 6) The monster species that spawned more often: rhino beetle (freq bonus 5) The monster species that spawned more often: warp trove (freq bonus 12) The monster species that spawned more often: Sophie's combat boot (freq bonus 6) The monster species that spawned more often: nurgling (freq bonus 32) The monster species that spawned more often: prayer book mimic (freq bonus 6) The monster species that spawned more often: crunchy force patch (freq bonus 6) The monster species that spawned more often: kancho assassin (freq bonus 16) The monster species that spawned more often: aether vortex (freq bonus 7) The monster species that spawned more often: colluded mushroom (freq bonus 8) The monster species that spawned more often: pleased shaman (freq bonus 3) The monster species that spawned more often: screaming skull (freq bonus 5) The monster species that spawned more often: null force patch (freq bonus 4) The monster species that spawned more often: Ghost of Heel (freq bonus 8) The monster species that spawned more often: noxious spore (freq bonus 4) The monster species that never randomly spawned: skeletal spider The monster species that never randomly spawned: pustulent mold The monster species that never randomly spawned: ghostly bat The monster species that never randomly spawned: May-Britt's fluffy sandal The monster species that never randomly spawned: flying moyatto ball The monster species that never randomly spawned: glowing colony The monster species that never randomly spawned: dark gray patch The monster species that never randomly spawned: Verena The monster species that never randomly spawned: baby silver dragon The monster species that never randomly spawned: venom turret The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 17) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 27) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 15) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 16) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 11) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 18) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 5) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 3) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 2) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 11) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 11) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 4) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 1) Next attribute increase check would have come at turn 865 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (546) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 70% 300% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...