Heliokopis, neutral male gnomish Wizard ------ +..l.. |....| |..{.| |..Z.. |@...| |.f..| |....| |..{.| ------ [Heliokopi the Evoker] St10 Dx7 Co10 In13 Wi10 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 82% Potion drop chance was reduced to 84% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38360 Monster spawn increase reached its maximum at turn 60325 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1249728 The monster class that cannot be genocided was grue The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: hill orc (freq bonus 2) The monster species that spawned more often: brown ants of Timothy Thummel (freq bonus 12) The monster species that spawned more often: gazer rutterkin (freq bonus 4) The monster species that spawned more often: dweller on the threshold (freq bonus 6) The monster species that spawned more often: doh sephirah (freq bonus 5) The monster species that spawned more often: adult glowing dragon (freq bonus 3) The monster species that spawned more often: stone warp fungus (freq bonus 8) The monster species that spawned more often: rainbow fungus (freq bonus 7) The monster species that spawned more often: weasel (freq bonus 9) The monster species that spawned more often: antimagic colony (freq bonus 4) The monster species that spawned more often: maggot mass (freq bonus 8) The monster species that spawned more often: leprechaun wizard (freq bonus 3) The monster species that spawned more often: scaly horror (freq bonus 4) The monster species that spawned more often: avada kedavra snake (freq bonus 8) The monster species that spawned more often: automatic turret (freq bonus 4) The monster species that spawned more often: magma hound (freq bonus 2) The monster species that spawned more often: rainbow growth (freq bonus 20) The monster species that spawned more often: undead wizard (freq bonus 6) The monster species that spawned more often: permamimic hivemind (freq bonus 6) The monster species that spawned more often: brown sentai (freq bonus 11) The monster species that never randomly spawned: snore mold The monster species that never randomly spawned: Pedalas The monster species that never randomly spawned: cutting turret The monster species that never randomly spawned: amorphous fish The monster species that never randomly spawned: hobbit master thief The monster species that never randomly spawned: werepenetrator The monster species that never randomly spawned: miss young The monster species that never randomly spawned: porter flying dwarf The monster species that never randomly spawned: ice monster The monster species that never randomly spawned: estrella girl The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 19) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 39) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 7) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 17) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 35) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 20) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 60) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 16) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 7) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: black ng wall trap (freq bonus 22) Next attribute increase check would have come at turn 384 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (261) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...