Heliokopis, neutral male gnomish Wizard --------- |.......| +.......| |.......| |...f...| |...@...| --------- [Heliokopi the Evoker] St11 Dx11 Co15 In14 Wi7 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 23 Gem identification only worked 100 times out of 308 Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 25% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 70% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53840 Monster spawn increase reached its maximum at turn 79434 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1060117 The monster class that cannot be genocided was naga The monster class that was spawned more often: ghost (freq bonus 3) The monster species that spawned more often: one-eyed error (freq bonus 4) The monster species that spawned more often: giant sapphire frog (freq bonus 10) The monster species that spawned more often: noxious warp patch (freq bonus 7) The monster species that spawned more often: nasty stalk (freq bonus 12) The monster species that spawned more often: epidote force fungus (freq bonus 5) The monster species that spawned more often: clay patch (freq bonus 4) The monster species that spawned more often: Pure Lust (freq bonus 5) The monster species that spawned more often: flying piercer (freq bonus 7) The monster species that spawned more often: archpriest (freq bonus 9) The monster species that spawned more often: crunchy growth (freq bonus 4) The monster species that spawned more often: storm lord (freq bonus 7) The monster species that spawned more often: stupid bully (freq bonus 10) The monster species that spawned more often: Sachiel, Angel of Destruction (freq bonus 6) The monster species that spawned more often: farting girl (freq bonus 6) The monster species that spawned more often: ganymede rock lobster (freq bonus 10) The monster species that spawned more often: eastern poltergeist (freq bonus 16) The monster species that spawned more often: ice permamimic (freq bonus 4) The monster species that spawned more often: invisible horror (freq bonus 6) The monster species that spawned more often: hellwhip (freq bonus 4) The monster species that spawned more often: killer bug (freq bonus 8) The monster species that never randomly spawned: porter block fungus The monster species that never randomly spawned: healer The monster species that never randomly spawned: goomba The monster species that never randomly spawned: ferrous growth The monster species that never randomly spawned: hell cattle The monster species that never randomly spawned: stripper lady The monster species that never randomly spawned: thematic fire elemental The monster species that never randomly spawned: analgesic spore The monster species that never randomly spawned: hidden force fungus The monster species that never randomly spawned: phasing jabberwock The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 4) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 7) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 17) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 8) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 5) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 2) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 18) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 1) Next attribute increase check would have come at turn 798 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (461) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...