Heliokopis, neutral male gnomish Wizard ---.-- |B...| |....| |.f..| |@...| ------ [Heliokopi the Evoker] St8 Dx12 Co16 In23 Wi12 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 280 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 97% Ring drop chance was reduced to 99% Wand drop chance was reduced to 91% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 92790 Monster spawn increase reached its maximum at turn 130485 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 980294 The monster class that cannot be genocided was piece of food Today, this monster class was always generated invisible: nemese The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: guts golem (freq bonus 9) The monster species that spawned more often: farting woman (freq bonus 10) The monster species that spawned more often: lilac warp fungus (freq bonus 3) The monster species that spawned more often: dungeon master (freq bonus 4) The monster species that spawned more often: blank stalk (freq bonus 12) The monster species that spawned more often: elona lady (freq bonus 7) The monster species that spawned more often: water elemental (freq bonus 5) The monster species that spawned more often: bright blue force patch (freq bonus 4) The monster species that spawned more often: mediator (freq bonus 10) The monster species that spawned more often: рц (freq bonus 6) The monster species that spawned more often: vampire dwarf (freq bonus 20) The monster species that spawned more often: poring (freq bonus 16) The monster species that spawned more often: gnosis sephirah (freq bonus 16) The monster species that spawned more often: onanocter 4d (freq bonus 8) The monster species that spawned more often: Juen's sexy leather pump (freq bonus 5) The monster species that spawned more often: green icky thing (freq bonus 5) The monster species that spawned more often: totally bad spore (freq bonus 5) The monster species that spawned more often: chimney sweep (freq bonus 3) The monster species that spawned more often: snow queen (freq bonus 12) The monster species that spawned more often: inferno hound (freq bonus 4) The monster species that never randomly spawned: demonologist The monster species that never randomly spawned: young psychic dragon The monster species that never randomly spawned: highway sharpshooter The monster species that never randomly spawned: helcungol The monster species that never randomly spawned: animated tree The monster species that never randomly spawned: kickboxing lady The monster species that never randomly spawned: mystic fox The monster species that never randomly spawned: celestial turret The monster species that never randomly spawned: dust monster The monster species that never randomly spawned: hishi mochi The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 48) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 7) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 12) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 14) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 8) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 65) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 16) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 6) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 4) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 12) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 4) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 2) Next attribute increase check would have come at turn 613 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1593) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...