Heliokopis, neutral male gnomish Wizard --------- |.......+ +.......| |....$..| |.@f....- |.......| --------- [Heliokopi the Evoker] St5 Dx12 Co10 In13 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 162 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Gem identification only worked 100 times out of 152 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 42% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78260 Monster spawn increase reached its maximum at turn 127540 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 154350 The monster class that cannot be genocided was snake The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: tower statue (freq bonus 5) The monster species that spawned more often: cursed patch (freq bonus 6) The monster species that spawned more often: Kop (freq bonus 6) The monster species that spawned more often: green mushroom patch (freq bonus 4) The monster species that spawned more often: warhorse (freq bonus 3) The monster species that spawned more often: be silent kert (freq bonus 10) The monster species that spawned more often: 9èFb­}îr (freq bonus 4) The monster species that spawned more often: fake warp fungus (freq bonus 5) The monster species that spawned more often: kangaroo (freq bonus 12) The monster species that spawned more often: blazing fern sprout (freq bonus 5) The monster species that spawned more often: guardian lich (freq bonus 9) The monster species that spawned more often: amorphous fungus (freq bonus 8) The monster species that spawned more often: the hidden (freq bonus 6) The monster species that spawned more often: real disintegration hound (freq bonus 10) The monster species that spawned more often: nasty horned devil (freq bonus 9) The monster species that spawned more often: Nicole's lovely sneaker (freq bonus 10) The monster species that spawned more often: odorous girl (freq bonus 6) The monster species that spawned more often: iced mammoth (freq bonus 12) The monster species that spawned more often: Detective Kaptain (freq bonus 4) The monster species that spawned more often: undead eye (freq bonus 4) The monster species that never randomly spawned: scroll trove The monster species that never randomly spawned: dark spearwoman The monster species that never randomly spawned: umbra force fungus The monster species that never randomly spawned: elder fire elemental The monster species that never randomly spawned: ass The monster species that never randomly spawned: domestic centaur The monster species that never randomly spawned: pricolic The monster species that never randomly spawned: Windows Vista The monster species that never randomly spawned: phasic annihilation automata type IX The monster species that never randomly spawned: tyrant of hell The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 41) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 29) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 2) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 37) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 10) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 2) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 2) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 6) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 59) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: lightning shield (dull yellow shield) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 8) Next attribute increase check would have come at turn 320 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (242) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...