Heliokopis, neutral male gnomish Wizard --------------- .........f@...| |.............| |.............| |.............| |.............| --------------- [Heliokopi the Evoker] St10 Dx9 Co13 In18 Wi3 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 50 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 82% Wand drop chance was reduced to 26% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20843 Monster spawn increase reached its maximum at turn 64948 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 324060 The monster class that cannot be genocided was snake The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: nasty monster (freq bonus 4) The monster species that spawned more often: fungoid growth (freq bonus 3) The monster species that spawned more often: water hulk (freq bonus 3) The monster species that spawned more often: alloy golem (freq bonus 5) The monster species that spawned more often: The Red Death (freq bonus 8) The monster species that spawned more often: adult sarkany (freq bonus 10) The monster species that spawned more often: young adult golden dragon (freq bonus 42) The monster species that spawned more often: snore warp patch (freq bonus 3) The monster species that spawned more often: clock spore (freq bonus 4) The monster species that spawned more often: Hirschah (freq bonus 18) The monster species that spawned more often: neolithic turret (freq bonus 6) The monster species that spawned more often: Spill Kop (freq bonus 5) The monster species that spawned more often: phase force patch (freq bonus 4) The monster species that spawned more often: psychic fungus (freq bonus 3) The monster species that spawned more often: chain devil (freq bonus 8) The monster species that spawned more often: animayion statue (freq bonus 5) The monster species that spawned more often: chain lightning (freq bonus 12) The monster species that spawned more often: gore spore (freq bonus 8) The monster species that spawned more often: dolgsman (freq bonus 10) The monster species that spawned more often: keres (freq bonus 14) The monster species that never randomly spawned: mysterious 2 The monster species that never randomly spawned: Miss Being Moose The monster species that never randomly spawned: nasty bug The monster species that never randomly spawned: vampiric stalk The monster species that never randomly spawned: v$ V" ď The monster species that never randomly spawned: Little Marie The monster species that never randomly spawned: wandkeeper The monster species that never randomly spawned: phaser patch The monster species that never randomly spawned: black laser The monster species that never randomly spawned: creeping copper coins The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: banded mail ((null)) The RNG hath decreed that this item was never generated: light (cloth) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 6) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 13) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 19) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 14) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 6) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 2) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 6) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 8) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 9) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 2) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 5) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 10) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: polymorph trap (freq bonus 4) Next attribute increase check would have come at turn 344 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (224) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...