Heliokopis, neutral male gnomish Wizard --------------------------------------------- +.......|.....|.....|.....|.....|....%|.....| |.......|.....,.....,.....,...).,....%,.....| 2 |.......|.....|.....|.....|.....|.....|[.%..| +.......---.-----+-----+-----%-----+-----%----- ----- -----+-F-- |..................@......@....@.......w@)[...%.@.@.@.@.@......| |....................@...@..@..@......I..........@..@.@........| |.#.....---|-----+-----+-----.---3-+-----.-----2-----+----- ---- |.......|.....| . 2 .. Z |.......|.....| . ..F ZZ |.......|.....| . ... Z Z Z |.......-------------------------------------------------------- |..............................................................| |..............................................................| |.......---|----------------------------|-----|----------------| |.......|..................................|...................| |.......|..................................+............<......| |.......|..................................|...............\...| |.......|..................................|...................| ---------------------------------------------------------------- [Heliokopi the Warlock] St11 Dx23 Co18 In24 Wi18 Ch7 WizGnoMalNeu Str:14 $995 HP123(168) Pw237(242) AC-31 Exp15 T38731 Latest messages The twisted sylph gives you a mean look! Your limbs are stiffening. There are several objects here. The twisted sylph gives you a mean look! The bird spawner bites you! [-5 -> 139] The twisted sylph gives you a mean look! The twisted sylph laughs fiendishly! Your limbs have turned to stone. You hit the bird spawner! (23 pts.) The twisted sylph gives you a mean look! "Today no homework ... *please*" You have turned to stone. You hit the bird spawner! (19 pts.) The twisted sylph gives you a mean look! The bird spawner bites you! [-19 -> 123] You are a statue. Final attributes You were piously aligned Your alignment was 85 Your max alignment was 85 You carried 4 sins Scroll identification only worked 100 times out of 136 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 67% chance Ring drop chance was reduced to 79% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 71% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 7 Number of fake artifacts generated was 5 Monster spawn increase started at turn 21548 Monster spawn increase reached its maximum at turn 66499 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 295935 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: troll (freq bonus 4) The monster species that spawned more often: tortoise (freq bonus 6) The monster species that spawned more often: domestic wallaby (freq bonus 6) The monster species that spawned more often: giant pygmy blowdart (freq bonus 12) The monster species that spawned more often: Aee (freq bonus 8) The monster species that spawned more often: steam zombie (freq bonus 8) The monster species that spawned more often: cloud of glory (freq bonus 14) The monster species that spawned more often: Kyosuke Kagami (freq bonus 20) The monster species that spawned more often: young blue dragon (freq bonus 10) The monster species that spawned more often: quaton (freq bonus 14) The monster species that spawned more often: skeletal terror (freq bonus 7) The monster species that spawned more often: spirit of barbs (freq bonus 8) The monster species that spawned more often: dementor (freq bonus 16) The monster species that spawned more often: clefairy (freq bonus 8) The monster species that spawned more often: hairy force patch (freq bonus 15) The monster species that spawned more often: amok running yardie (freq bonus 10) The monster species that spawned more often: rhyperior (freq bonus 7) The monster species that spawned more often: pile of monster coins (freq bonus 7) The monster species that spawned more often: ultramarine colony (freq bonus 12) The monster species that spawned more often: nukvah sephirah (freq bonus 12) The monster species that spawned more often: thorn stalk (freq bonus 5) The monster species that never randomly spawned: Windows 8 (Smartphone Edition) The monster species that never randomly spawned: sludge mold The monster species that never randomly spawned: crooked imp The monster species that never randomly spawned: corrosive grue The monster species that never randomly spawned: elite uruk The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: kobold thief The monster species that never randomly spawned: racist troll The monster species that never randomly spawned: roadblock fungus The monster species that never randomly spawned: Rame Duck The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 13) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 6) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 6) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 7) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 19) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 29) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 21) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 9) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 19) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 58) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 10) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 9) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 4) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 11) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 9) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 7) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 5) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 8) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 1) Next attribute increase check would have come at turn 39692 Strength training was 50 Dexterity training was 26 Wisdom training was 8 Constitution training was 17 You were fire resistant You were sleep resistant You were poison resistant You were immune to sickness You were magic-protected You were paralyzed (-3) Your chance to block was 39% You saw invisible You leeched mana You were telepathic You were warned You were aware of the presence of something You were warned of undead You had infravision You had 2347 points of nutrition remaining You were stealthy You were extremely lucky (11) You had extra luck Bad luck did not time out for you Good luck did not time out for you You had extra health (1) You had extra mana (1) Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 699% b - resist poison 1* protect 0% 0% c - knock 1 matter 0% 107% d - confuse monster 2* enchant 0% 0% e - cure sickness 3 healing 0% 87% f - lightning 4 matter 0% 93% g - dig 5 matter 0% 173% h - enlighten 4 body 0% 40% i - magic missile 3 attack 0% 700% j - map level 8 divine 100% 54% k - levitation 4 body 0% 54% Techniques known in the end Name Level Status reinforce memory 15X Prepared(0) vanish 15 R Prepared(0) appraisal 15 R Prepared(0) phase door 15 R Prepared(0) invoke deity 15 R Prepared(0) draw energy 13X Prepared(0) power surge 11X Prepared(0) sigil of control 9X Prepared(0) tinker 9 R Prepared(0) disarm 8 O Prepared(0) sigil of tempest 2X Prepared(0) secure identify 1 R Prepared(0) Voluntary challenges You eaten 165 times You eaten food with animal by-products 75 times You eaten meat 59 times You have communicated with the gods 95 times You prayed to the gods 5 times You hit with a wielded weapon 4388 times You killed 1610 monsters You read items or engraved 70 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (20 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (37 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Expert) (4170 of 12800) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (239 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Expert] (max Wizard) (1344 of 1280) healing spells [Unskilled] (max Expert) (9 of 20) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Basic] (max Master) (57 of 160) protection spells [Basic] (max Master) (30 of 160) body spells [Basic] (max Expert) (92 of 160) matter spells [Expert] (max Expert) (644 of 12800) Goodbye Heliokopis the Wizard...