Heliokopis, neutral male gnomish Wizard --------- |.......| |@..r...| |f......| |......%| -----...| --- [Heliokopi the Evoker] St6 Dx10 Co8 In18 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 24 Monsters only dropped their musable items with 31% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 64% Wand drop chance was reduced to 58% Amulet drop chance was reduced to 42% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58880 Monster spawn increase reached its maximum at turn 81473 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1068728 The monster class that cannot be genocided was elemental The monster class that was spawned more often: piercer (freq bonus 1) The monster species that spawned more often: troll giant (freq bonus 3) The monster species that spawned more often: big centipede (freq bonus 6) The monster species that spawned more often: void force fungus (freq bonus 12) The monster species that spawned more often: poison giant (freq bonus 4) The monster species that spawned more often: enterprise spaceship (freq bonus 3) The monster species that spawned more often: quark (freq bonus 5) The monster species that spawned more often: ekans (freq bonus 4) The monster species that spawned more often: scarecrow (freq bonus 6) The monster species that spawned more often: nedian heraldry user (freq bonus 3) The monster species that spawned more often: death worm (freq bonus 3) The monster species that spawned more often: death racquet (freq bonus 16) The monster species that spawned more often: time bomb (freq bonus 36) The monster species that spawned more often: unmasked Vorlon (freq bonus 8) The monster species that spawned more often: pale force patch (freq bonus 3) The monster species that spawned more often: discharger eye (freq bonus 16) The monster species that spawned more often: mist giant (freq bonus 6) The monster species that spawned more often: green gunner (freq bonus 30) The monster species that spawned more often: giant mottled termite (freq bonus 12) The monster species that spawned more often: brown spore (freq bonus 6) The monster species that spawned more often: Eliane (freq bonus 4) The monster species that never randomly spawned: watcher geist The monster species that never randomly spawned: ambush thief The monster species that never randomly spawned: Kerstin's wooden sandal The monster species that never randomly spawned: octarine spore The monster species that never randomly spawned: sandman The monster species that never randomly spawned: cat mummy The monster species that never randomly spawned: beriah sephirah The monster species that never randomly spawned: intoner The monster species that never randomly spawned: human thief The monster species that never randomly spawned: cultist The RNG hath decreed that this item was never generated: beartrap ((null)) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 10) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 33) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 18) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 145) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 9) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 17) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 9) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 53) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 4) Next attribute increase check would have come at turn 864 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (397) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...