Heliokopis, neutral male gnomish Wizard }# ---- -}---- ##---- --}#--- ---|..------.}..| -}-.}.--} ##--.---.--- -----.--}...--......| ----......I}# #}}}...|....--- ---*................}----..........| |............---................}.-}#--..........-- --.....................^...........|##|...........}# |..........................}}-...}-- --[........}.- #--..--..}}............}.....--.*.-----..}......... #}}..|}-}......--....---..^........|......}-..}.}- #}---##--.....||....|--.......----....}..--}...-- ## |--.--- --.- |.....}.)| --.}-}}..}-....| ### |.@.| --- ----....-- ---##|.......}- .. }}----.--- |...-- --......|# -> |..|...| ---...-- |....<.---- |}| --....--| |...|...| .........|# |.|## |.......-- ---.--|..-- -...}...}# |.-}- ###---......--- |...| }--- --.....--- |...---}-----.--....--------.-- -}}.....|# ---..........................| -....}# |..------------------------- }----# -}-- [Heliokopi the Magician] St10 Dx22 Co18 In25 Wi10 Ch6 WizGnoMalNeu Min:9 $145 HP136(136) Pw156(156) AC-15 Exp11 T7876 Latest messages The shock ant misses. The twisted blade poisons the shock ant! You kill the shock ant! There's some graffiti on the floor here. Use "r." to read it. There's some graffiti on the floor here. Use "r." to read it. Unknown command ' '. The twisted blade poisons the gray mold! The gray mold seems unaffected by the poison. You got hit by botox spores! You feel deathly sick. The twisted blade poisons the gray mold! The gray mold seems unaffected by the poison. The gray mold is startled for a moment. You got hit by botox spores! You feel even worse. Pick an object. F a fungus or mold (gray mold) (base level 4) Accessing Pokedex entry for gray mold... Base statistics of this monster type: Base level = 4, difficulty = 5, AC = 7, magic resistance = 0, alignment 0. Can't move around. Speed 0. Normal generation, with frequency 3. Uncommon (by factor 5). Resists poison. No conveyed resistances. Genocidable, breathless, amphibious, poisonous, reviving. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks: 1d4, passive - confers diseases You die from your illness. Final attributes You were piously aligned Your alignment was 44 Your max alignment was 45 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 28 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 74% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 5 Number of fake artifacts generated was 3 Monster spawn increase started at turn 24925 Monster spawn increase reached its maximum at turn 78423 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 604571 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: orc (freq bonus 8) The monster color that was spawned more often: orange (freq bonus 1) The monster species that spawned more often: four of spades (freq bonus 26) The monster species that spawned more often: blue blob (freq bonus 20) The monster species that spawned more often: dark jelly (freq bonus 10) The monster species that spawned more often: sneaker (freq bonus 20) The monster species that spawned more often: aircraft carrier (freq bonus 22) The monster species that spawned more often: duah sephirah (freq bonus 10) The monster species that spawned more often: pr0n girl (freq bonus 10) The monster species that spawned more often: master intrinsic eating permamimic (freq bonus 10) The monster species that spawned more often: addict (freq bonus 34) The monster species that spawned more often: loonite (freq bonus 20) The monster species that spawned more often: possessed guard (freq bonus 20) The monster species that spawned more often: sudden appearer (freq bonus 22) The monster species that spawned more often: novel colony (freq bonus 30) The monster species that spawned more often: rust penetrator (freq bonus 14) The monster species that spawned more often: demonic bladewitch (freq bonus 20) The monster species that spawned more often: petro colony (freq bonus 18) The monster species that spawned more often: woodsman (freq bonus 20) The monster species that spawned more often: young orange dragon (freq bonus 12) The monster species that spawned more often: warty force patch (freq bonus 22) The monster species that spawned more often: quarter-ogre (freq bonus 10) The monster species that never randomly spawned: goblin awgwa The monster species that never randomly spawned: blue-red warp patch The monster species that never randomly spawned: sucking fiend The monster species that never randomly spawned: queen bee The monster species that never randomly spawned: yellow draconian The monster species that never randomly spawned: red dragonfly The monster species that never randomly spawned: flaming sphere The monster species that never randomly spawned: master intrinsic eating mimic The monster species that never randomly spawned: smart penetrator The monster species that never randomly spawned: undead naga hatchling The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 6) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 12) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 19) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 73) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 18) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 5) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 17) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 9) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 5) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 9) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 85) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 2) Next attribute increase check would have come at turn 9061 Strength training was 50 Dexterity training was 14 Wisdom training was 41 Constitution training was 27 You were fire resistant You were poison resistant Your chance to block was 40% You leeched mana You had automatic searching You had infravision You had 855 points of nutrition remaining You were visible You were stealthy You had a +6 bonus to hit You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 107% b - resist poison 1 protect 0% 22% c - knock 1 matter 0% 37% d - create monster 4 attack 0% 317% e - magic missile 3 attack 0% 411% f - remove curse 5 protect 0% 138% Techniques known in the end Name Level Status reinforce memory 11X Prepared(0) vanish 11 R Prepared(0) appraisal 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Reloading(344) draw energy 9X Prepared(0) power surge 7X Prepared(0) sigil of control 5X Prepared(0) tinker 5 R Prepared(0) disarm 4 O Prepared(0) Voluntary challenges You eaten 20 times You eaten food with animal by-products 10 times You eaten meat 6 times You have communicated with the gods 29 times You never prayed to the gods You hit with a wielded weapon 844 times You killed 354 monsters You read items or engraved 79 times You never genocided any monsters You polymorphed 1 item You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Expert) (753 of 12800) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (390 of 540) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (38 of 160) protection spells [Skilled] (max Master) (170 of 540) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (25 of 160) Goodbye Heliokopis the Wizard...