Heliokopis, neutral male gnomish Wizard ---.- |...| |f..| ..@.| |{..| ----- [Heliokopi the Evoker] St11 Dx10 Co13 In17 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 81% Potion drop chance was reduced to 72% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55301 Monster spawn increase reached its maximum at turn 102273 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1736724 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: petro spore (freq bonus 6) The monster species that spawned more often: ruby stalk (freq bonus 3) The monster species that spawned more often: ferrous stalk (freq bonus 12) The monster species that spawned more often: undead unbeliever (freq bonus 8) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 16) The monster species that spawned more often: porcupine (freq bonus 2) The monster species that spawned more often: spiriteon (freq bonus 4) The monster species that spawned more often: Lily (freq bonus 6) The monster species that spawned more often: pisaca ruler (freq bonus 5) The monster species that spawned more often: crimson growth (freq bonus 2) The monster species that spawned more often: remorhaz (freq bonus 2) The monster species that spawned more often: gargoyle (freq bonus 3) The monster species that spawned more often: animated wooden statue (freq bonus 14) The monster species that spawned more often: bearded devil (freq bonus 6) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 3) The monster species that spawned more often: mist giant (freq bonus 6) The monster species that spawned more often: servant of Glaaki (freq bonus 6) The monster species that spawned more often: pleased shaman (freq bonus 12) The monster species that spawned more often: undead cruel abuser (freq bonus 6) The monster species that spawned more often: amorphous stalk (freq bonus 4) The monster species that never randomly spawned: snore stalk The monster species that never randomly spawned: Thai The monster species that never randomly spawned: giant leech The monster species that never randomly spawned: unborn soul The monster species that never randomly spawned: pink naga The monster species that never randomly spawned: Lilly's fleecy combat boot The monster species that never randomly spawned: evasive bearded devil The monster species that never randomly spawned: Charlotte's hugging boot The monster species that never randomly spawned: heat vortex The monster species that never randomly spawned: huge ogre thief The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 16) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 18) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 322) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 25) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 4) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 12) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 11) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 15) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 5) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 14) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 8) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 35) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 2) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (133) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...