Heliokopis, neutral male gnomish Wizard ---- ------#----- |...........@...- ...........f....| |................ -...............| --- ------------- [Heliokopi the Evoker] St4 Dx15 Co12 In14 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 11 Book drop chance was reduced to 98% Ring drop chance was reduced to 90% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 72% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53580 Monster spawn increase reached its maximum at turn 149512 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 466180 The monster class that cannot be genocided was wraith The monster class that was spawned more often: eye or sphere (freq bonus 4) The monster species that spawned more often: spore fungus (freq bonus 7) The monster species that spawned more often: Natascha's plateau boot (freq bonus 12) The monster species that spawned more often: bloodletter of Khorne (freq bonus 5) The monster species that spawned more often: Aleax (freq bonus 6) The monster species that spawned more often: intelligent fly (freq bonus 7) The monster species that spawned more often: teamkiller (freq bonus 18) The monster species that spawned more often: flying rust monster (freq bonus 6) The monster species that spawned more often: immobile patch (freq bonus 7) The monster species that spawned more often: dark naga hatchling (freq bonus 12) The monster species that spawned more often: Burkhard (freq bonus 6) The monster species that spawned more often: baby domestic dragon (freq bonus 5) The monster species that spawned more often: gorgimaera (freq bonus 12) The monster species that spawned more often: tree warp fungus (freq bonus 5) The monster species that spawned more often: diver (freq bonus 6) The monster species that spawned more often: ankou (freq bonus 8) The monster species that spawned more often: sock mole (freq bonus 6) The monster species that spawned more often: Rhea (freq bonus 7) The monster species that spawned more often: marsh clan (freq bonus 10) The monster species that spawned more often: greener zombie (freq bonus 5) The monster species that spawned more often: gaunt teacher (freq bonus 20) The monster species that never randomly spawned: bullywug shaman The monster species that never randomly spawned: ice monster The monster species that never randomly spawned: blank force patch The monster species that never randomly spawned: Miss Darkmoon The monster species that never randomly spawned: petro spore The monster species that never randomly spawned: night naga The monster species that never randomly spawned: dust monster The monster species that never randomly spawned: jamclamper The monster species that never randomly spawned: petty large pile of killer coins The monster species that never randomly spawned: red eyes black dragon The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 53) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 18) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 16) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 11) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 17) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 11) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 5) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 21) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 17) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 30) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 44) Next attribute increase check would have come at turn 1005 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (455) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...