Heliokopis, neutral male gnomish Wizard ---- --- ...--- |@....$..| |.f......| |......... ---....--- .--#- [Heliokopi the Evoker] St7 Dx5 Co7 In15 Wi5 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 293 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 19 Scroll drop chance was reduced to 98% Potion drop chance was reduced to 95% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51965 Monster spawn increase reached its maximum at turn 84502 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 174512 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: ice warp fungus (freq bonus 3) The monster species that spawned more often: sue patch (freq bonus 12) The monster species that spawned more often: Cthulhu (freq bonus 8) The monster species that spawned more often: white blob (freq bonus 3) The monster species that spawned more often: lavender patch (freq bonus 6) The monster species that spawned more often: quantum penetrator (freq bonus 8) The monster species that spawned more often: dire witch (freq bonus 12) The monster species that spawned more often: well-hidden drow (freq bonus 4) The monster species that spawned more often: greater hellhound (freq bonus 2) The monster species that spawned more often: felwing (freq bonus 3) The monster species that spawned more often: ghoulish soul (freq bonus 4) The monster species that spawned more often: mana spore (freq bonus 5) The monster species that spawned more often: amethyst dragon (freq bonus 4) The monster species that spawned more often: Policeman Katcher (freq bonus 4) The monster species that spawned more often: giant mumak (freq bonus 9) The monster species that spawned more often: insurmountable colony (freq bonus 6) The monster species that spawned more often: Warden Brianna (freq bonus 2) The monster species that spawned more often: pellet warrior (freq bonus 16) The monster species that spawned more often: Tanja's soft sneaker (freq bonus 5) The monster species that spawned more often: old silver dragon (freq bonus 6) The monster species that never randomly spawned: hell hound The monster species that never randomly spawned: spider swarm The monster species that never randomly spawned: hemophage The monster species that never randomly spawned: Professor Moriarty The monster species that never randomly spawned: Pale Night The monster species that never randomly spawned: goblin grenadier The monster species that never randomly spawned: young adult shimmering dragon The monster species that never randomly spawned: racist troll The monster species that never randomly spawned: racoon dog drunker The monster species that never randomly spawned: weresmasher The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 3) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 63) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 20) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 6) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 134) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 8) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 11) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 9) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 56) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 65) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 6) Next attribute increase check would have come at turn 501 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (165) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...