Heliokopis, neutral male gnomish Wizard ------:----- |........f.| |........@.. ...........| |.....`....| |..........| |..........| .qq........| |..........| ------------ [Heliokopi the Evoker] St7 Dx23 Co12 In10 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 38 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 54% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25763 Monster spawn increase reached its maximum at turn 44627 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 371875 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: darkness thief (freq bonus 16) The monster species that spawned more often: Undead Kriminologist (freq bonus 8) The monster species that spawned more often: Minamoto Yoshitsune (freq bonus 4) The monster species that spawned more often: giant jelly bee (freq bonus 4) The monster species that spawned more often: smart trapper (freq bonus 8) The monster species that spawned more often: clock shark (freq bonus 5) The monster species that spawned more often: really dangerous stalk (freq bonus 8) The monster species that spawned more often: nightmare unicorn (freq bonus 10) The monster species that spawned more often: caveman (freq bonus 6) The monster species that spawned more often: naga prisonmaster (freq bonus 10) The monster species that spawned more often: Arne (freq bonus 9) The monster species that spawned more often: greater dimensional portal (freq bonus 4) The monster species that spawned more often: cave crawler (freq bonus 3) The monster species that spawned more often: riding pseudodragon (freq bonus 5) The monster species that spawned more often: undead medium (freq bonus 10) The monster species that spawned more often: blacksteel pudding (freq bonus 12) The monster species that spawned more often: hole warp fungus (freq bonus 4) The monster species that spawned more often: porter manticore (freq bonus 5) The monster species that spawned more often: silver colony (freq bonus 10) The monster species that spawned more often: ghost wolf (freq bonus 6) The monster species that never randomly spawned: lightning bug The monster species that never randomly spawned: death wing The monster species that never randomly spawned: umbra mushroom The monster species that never randomly spawned: dragonball kid The monster species that never randomly spawned: cat man The monster species that never randomly spawned: computer elemental The monster species that never randomly spawned: bronze golem The monster species that never randomly spawned: dark force fungus The monster species that never randomly spawned: baron of hell The monster species that never randomly spawned: Krooella the Kobold Queen The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 30) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 17) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 20) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 15) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 7) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 9) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 26) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 2) Next attribute increase check would have come at turn 839 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (180) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...