Heliokopis, neutral male gnomish Wizard ---------- ......f..| |......@.. |........| ---------- [Heliokopi the Evoker] St5 Dx11 Co10 In10 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 296 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 33% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 93% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24970 Monster spawn increase reached its maximum at turn 120846 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 953794 The monster class that cannot be genocided was angelic being Today, this monster class was always generated hidden: ant or other insect The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: ice growth (freq bonus 3) The monster species that spawned more often: skeleton orc (freq bonus 6) The monster species that spawned more often: green animation dragon (freq bonus 3) The monster species that spawned more often: volcano dragon (freq bonus 3) The monster species that spawned more often: joyous lady (freq bonus 18) The monster species that spawned more often: Baffomet (freq bonus 4) The monster species that spawned more often: dark dwarven smith (freq bonus 8) The monster species that spawned more often: stegocentipede (freq bonus 6) The monster species that spawned more often: brown spore (freq bonus 8) The monster species that spawned more often: inertia force fungus (freq bonus 3) The monster species that spawned more often: thematic water elemental (freq bonus 6) The monster species that spawned more often: sleeprobber beetle (freq bonus 4) The monster species that spawned more often: gaiden master (freq bonus 48) The monster species that spawned more often: false warp patch (freq bonus 12) The monster species that spawned more often: spriggan (freq bonus 15) The monster species that spawned more often: nasty colony (freq bonus 10) The monster species that spawned more often: net sprow (freq bonus 2) The monster species that spawned more often: large arrow turret (freq bonus 3) The monster species that spawned more often: Sophie's combat boot (freq bonus 10) The monster species that spawned more often: undead sage (freq bonus 4) The monster species that never randomly spawned: knapsack goat The monster species that never randomly spawned: air demon The monster species that never randomly spawned: really dangerous patch The monster species that never randomly spawned: immobile warp fungus The monster species that never randomly spawned: darkest grue The monster species that never randomly spawned: sand mite The monster species that never randomly spawned: haughty centaur The monster species that never randomly spawned: gengar The monster species that never randomly spawned: death sword The monster species that never randomly spawned: null spore The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 56) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 17) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 10) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 23) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 2) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 10) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 7) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 11) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this trap was always invisible: level trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 1) Next attribute increase check would have come at turn 1191 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (195) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...