Heliokopis, neutral male gnomish Wizard ------- |.(.... ...f..| |...@$| -----.- [Heliokopi the Evoker] St8 Dx14 Co9 In15 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 178 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 92% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16624 Monster spawn increase reached its maximum at turn 65104 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 200320 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: ogre (freq bonus 4) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: undead tourist (freq bonus 14) The monster species that spawned more often: Sofia (freq bonus 10) The monster species that spawned more often: blood wing (freq bonus 32) The monster species that spawned more often: %s ufo (freq bonus 16) The monster species that spawned more often: alien flower (freq bonus 8) The monster species that spawned more often: clock growth (freq bonus 6) The monster species that spawned more often: nazi panther tank (freq bonus 6) The monster species that spawned more often: burning soul (freq bonus 14) The monster species that spawned more often: bullywug shaman (freq bonus 12) The monster species that spawned more often: giant grasshopper (freq bonus 7) The monster species that spawned more often: magma elemental (freq bonus 7) The monster species that spawned more often: bebelith (freq bonus 6) The monster species that spawned more often: ultra jabberwock (freq bonus 12) The monster species that spawned more often: undead locksmith (freq bonus 5) The monster species that spawned more often: three of diamonds (freq bonus 5) The monster species that spawned more often: petty pink sentai (freq bonus 7) The monster species that spawned more often: mind beamer (freq bonus 14) The monster species that spawned more often: Shaqtari (freq bonus 6) The monster species that spawned more often: blood wing (freq bonus 48) The monster species that spawned more often: giant mottled termite (freq bonus 8) The monster species that never randomly spawned: novice mindcrafter The monster species that never randomly spawned: night orc The monster species that never randomly spawned: wind colony The monster species that never randomly spawned: kobold chieftain The monster species that never randomly spawned: falling ball dragon The monster species that never randomly spawned: poison paraelemental The monster species that never randomly spawned: Katharina's lovely girl boot The monster species that never randomly spawned: giant amulet trove The monster species that never randomly spawned: gnome petrograph The monster species that never randomly spawned: scarab The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 3) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 26) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 51) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 15) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 2) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 13) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 11) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 11) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 58) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 82) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 16) The RNG hath decreed that this item was always generated cursed: boots of molasses (thigh boots) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 3) Next attribute increase check would have come at turn 1133 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...