Heliokopis, neutral male gnomish Wizard ----------------------- .....................| ...................| .................| ...............| -@f...........| ---+----------- [Heliokopi the Evoker] St5 Dx11 Co10 In16 Wi7 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 12 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 93% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 97% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45376 Monster spawn increase reached its maximum at turn 84594 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1630470 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: Jonas (freq bonus 12) The monster species that spawned more often: taker force fungus (freq bonus 8) The monster species that spawned more often: Frankenstein's Monster (freq bonus 18) The monster species that spawned more often: Petra (freq bonus 4) The monster species that spawned more often: Yog-Sothoth, the All-in-One (freq bonus 4) The monster species that spawned more often: petty bearded devil (freq bonus 6) The monster species that spawned more often: darkness gloam (freq bonus 6) The monster species that spawned more often: baby white dragon (freq bonus 4) The monster species that spawned more often: Cerberus (freq bonus 3) The monster species that spawned more often: little giant (freq bonus 4) The monster species that spawned more often: mindcrafter (freq bonus 4) The monster species that spawned more often: heirophant (freq bonus 4) The monster species that spawned more often: Tevildo, Prince of Cats (freq bonus 4) The monster species that spawned more often: clock force patch (freq bonus 7) The monster species that spawned more often: anthrazite warp fungus (freq bonus 16) The monster species that spawned more often: persian woman (freq bonus 10) The monster species that spawned more often: rod permamimic (freq bonus 8) The monster species that spawned more often: burning archer (freq bonus 4) The monster species that spawned more often: water phalanx (freq bonus 8) The monster species that spawned more often: Kazuki Kazama (freq bonus 6) The monster species that never randomly spawned: serrated rogue The monster species that never randomly spawned: ECM nerve head The monster species that never randomly spawned: claw bug The monster species that never randomly spawned: evasive riot breaker The monster species that never randomly spawned: Null, the Living Void The monster species that never randomly spawned: intrinsic eating permamimic The monster species that never randomly spawned: topaz patch The monster species that never randomly spawned: strungler vine The monster species that never randomly spawned: storm rider The monster species that never randomly spawned: eroticity queen The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 3) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 31) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 33) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 29) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 5) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 99) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 9) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 10) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 92) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 14) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 73) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 10) Next attribute increase check would have come at turn 2377 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (525) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...