Heliokopis, neutral male gnomish Wizard -------- |......| |.@....| |.f....| |.¯....+ -----+-- [Heliokopi the Evoker] St7 Dx10 Co11 In7 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 95% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 98% Ring drop chance was reduced to 78% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 62% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17663 Monster spawn increase reached its maximum at turn 45630 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1229371 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: ogre (freq bonus 1) The monster color that was spawned more often: bright blue (freq bonus 2) The monster species that spawned more often: blinking eye (freq bonus 12) The monster species that spawned more often: agent black force fungus (freq bonus 6) The monster species that spawned more often: bank robber (freq bonus 4) The monster species that spawned more often: tin hen (freq bonus 6) The monster species that spawned more often: psychic stalk (freq bonus 8) The monster species that spawned more often: Lisa's girl sneaker (freq bonus 6) The monster species that spawned more often: fake stalk (freq bonus 3) The monster species that spawned more often: phaser fungus (freq bonus 8) The monster species that spawned more often: aokabi (freq bonus 6) The monster species that spawned more often: Leonie (freq bonus 3) The monster species that spawned more often: long worm (freq bonus 4) The monster species that spawned more often: totally bad warp patch (freq bonus 6) The monster species that spawned more often: Lisa's girl sneaker (freq bonus 16) The monster species that spawned more often: hell cop (freq bonus 3) The monster species that spawned more often: slime monster (freq bonus 2) The monster species that spawned more often: phase patch (freq bonus 10) The monster species that spawned more often: mega cockroach (freq bonus 9) The monster species that spawned more often: fearsome butcher shaman (freq bonus 5) The monster species that spawned more often: banana peel golem (freq bonus 6) The monster species that spawned more often: bright violet growth (freq bonus 4) The monster species that never randomly spawned: bad lich The monster species that never randomly spawned: clock patch The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: young adult rainbow dragon The monster species that never randomly spawned: athena blocker The monster species that never randomly spawned: gargantuan beast The monster species that never randomly spawned: insurmountable warp patch The monster species that never randomly spawned: shard growth The monster species that never randomly spawned: Kisuke The monster species that never randomly spawned: minx The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 20) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 30) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 18) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 2) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 57) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 12) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 8) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 12) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 3) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 3) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 8) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 6) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 20) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 33) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 3) Next attribute increase check would have come at turn 240 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (861) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...