Heliokopis, neutral male gnomish Wizard ---------- |....$...+ +.f@.....| |........| ----.----- [Heliokopi the Evoker] St11 Dx12 Co9 In11 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $3 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 17% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 91% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 96% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11154 Monster spawn increase reached its maximum at turn 99834 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 7957590 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: rub monster (freq bonus 1) The monster color that was spawned more often: cyan (freq bonus 2) The monster species that spawned more often: firefighter (freq bonus 4) The monster species that spawned more often: dao elemental (freq bonus 8) The monster species that spawned more often: healing force fungus (freq bonus 3) The monster species that spawned more often: evil orange (freq bonus 12) The monster species that spawned more often: dangerous large eel (freq bonus 6) The monster species that spawned more often: giant red scorpion (freq bonus 10) The monster species that spawned more often: red dragon bat (freq bonus 10) The monster species that spawned more often: aircraft carrier (freq bonus 4) The monster species that spawned more often: ruby warp fungus (freq bonus 3) The monster species that spawned more often: giant mole cricket (freq bonus 7) The monster species that spawned more often: jungle hunter (freq bonus 3) The monster species that spawned more often: elf mummy (freq bonus 10) The monster species that spawned more often: white warp patch (freq bonus 4) The monster species that spawned more often: Cheesehead Simon (freq bonus 16) The monster species that spawned more often: black mushroom (freq bonus 2) The monster species that spawned more often: photography lady (freq bonus 4) The monster species that spawned more often: rainbow eye (freq bonus 4) The monster species that spawned more often: domestic dragon (freq bonus 3) The monster species that spawned more often: Fanny's brand-new sneaker (freq bonus 2) The monster species that spawned more often: xorn wizard (freq bonus 4) The monster species that never randomly spawned: Hanno The monster species that never randomly spawned: samurai mole The monster species that never randomly spawned: undead snake The monster species that never randomly spawned: zebetite metroid The monster species that never randomly spawned: uber wing baddie The monster species that never randomly spawned: water dragon The monster species that never randomly spawned: adult shimmering dragon The monster species that never randomly spawned: fire turret The monster species that never randomly spawned: Pale Day The monster species that never randomly spawned: acetic acid cloud The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 9) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 75) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 8) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 19) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 4) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 11) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 60) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 5) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 94) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: elven cloak (faded pall) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 2) Next attribute increase check would have come at turn 189 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (892) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...