Heliokopis, neutral male gnomish Wizard ----------.--- |............+ |............| |.[..........| |............. |..........@f| -------------- [Heliokopi the Evoker] St11 Dx10 Co10 In11 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 340 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 79% Wand drop chance was reduced to 90% Potion drop chance was reduced to 86% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20387 Monster spawn increase reached its maximum at turn 81737 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 558372 The monster class that cannot be genocided was grue The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: Runner (freq bonus 3) The monster species that spawned more often: shimmering spore (freq bonus 10) The monster species that spawned more often: healing warp patch (freq bonus 8) The monster species that spawned more often: gray warp patch (freq bonus 4) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 16) The monster species that spawned more often: wererabbit (freq bonus 12) The monster species that spawned more often: consumed fire boar (freq bonus 10) The monster species that spawned more often: Kati's striped sneaker (freq bonus 4) The monster species that spawned more often: haughty-looking elf (freq bonus 10) The monster species that spawned more often: large worm (freq bonus 20) The monster species that spawned more often: green thunderlord (freq bonus 12) The monster species that spawned more often: Ludgera's sneaker (freq bonus 10) The monster species that spawned more often: black soul (freq bonus 20) The monster species that spawned more often: invincible superman (freq bonus 4) The monster species that spawned more often: hollow fungus (freq bonus 8) The monster species that spawned more often: farting man (freq bonus 6) The monster species that spawned more often: gigantic mind flayer (freq bonus 12) The monster species that spawned more often: black dragon worm (freq bonus 5) The monster species that spawned more often: ice regent (freq bonus 20) The monster species that spawned more often: amagappa (freq bonus 6) The monster species that never randomly spawned: female girl The monster species that never randomly spawned: karmic fungus The monster species that never randomly spawned: plague bug The monster species that never randomly spawned: smart penetrator The monster species that never randomly spawned: Hannah's combat boot The monster species that never randomly spawned: camel The monster species that never randomly spawned: deformed cat The monster species that never randomly spawned: desert patch The monster species that never randomly spawned: water lady The monster species that never randomly spawned: new jabberwock The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 32) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 9) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 9) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 18) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 12) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 12) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 19) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 5) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 4) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 74) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 6) Next attribute increase check would have come at turn 230 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (268) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...