Heliokopis, neutral male gnomish Wizard ... k .@. f-- [Heliokopi the Evoker] St7 Dx15 Co15 In20 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 54 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 75% chance Wand drop chance was reduced to 95% Amulet drop chance was reduced to 55% Concealing monsters were spawned underneath items 44% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 11051 Monster spawn increase reached its maximum at turn 37041 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 204288 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: teacher (freq bonus 6) The monster species that spawned more often: slow colony (freq bonus 16) The monster species that spawned more often: charcoal force patch (freq bonus 4) The monster species that spawned more often: crater growth (freq bonus 6) The monster species that spawned more often: metal mole (freq bonus 6) The monster species that spawned more often: freemason provincial grand master (freq bonus 8) The monster species that spawned more often: cuntgun turret (freq bonus 6) The monster species that spawned more often: Rita's sexy sandal (freq bonus 5) The monster species that spawned more often: ocean naga (freq bonus 4) The monster species that spawned more often: forbidden arts centaur (freq bonus 4) The monster species that spawned more often: anthrazite spore (freq bonus 16) The monster species that spawned more often: agate force fungus (freq bonus 16) The monster species that spawned more often: seven of hearts (freq bonus 7) The monster species that spawned more often: thirsty vortex (freq bonus 7) The monster species that spawned more often: blue wizard (freq bonus 16) The monster species that spawned more often: cyan warp fungus (freq bonus 6) The monster species that spawned more often: awgwa (freq bonus 16) The monster species that spawned more often: pit archer (freq bonus 12) The monster species that spawned more often: poor lich (freq bonus 7) The monster species that spawned more often: Driving Impulse (freq bonus 10) The monster species that never randomly spawned: real water hound The monster species that never randomly spawned: red warp patch The monster species that never randomly spawned: blood-colored jelly The monster species that never randomly spawned: ore-colony lichen The monster species that never randomly spawned: student assistant The monster species that never randomly spawned: oddoshishi The monster species that never randomly spawned: clay force patch The monster species that never randomly spawned: wereeel The monster species that never randomly spawned: rocket muzzle The monster species that never randomly spawned: ondy The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 17) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 2) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 18) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 14) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 269) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 23) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 2) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 11) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 14) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 9) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 105) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 7) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 9) Next attribute increase check would have come at turn 1047 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...