Heliokopis, neutral male gnomish Wizard ----- |...| |...+ ..f.| |.@.| -+--- [Heliokopi the Evoker] St9 Dx11 Co5 In20 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 90% Wand drop chance was reduced to 98% Potion drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52606 Monster spawn increase reached its maximum at turn 110487 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 294147 The monster class that cannot be genocided was gnome The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: terrible jermlaine (freq bonus 6) The monster species that spawned more often: grove guardian (freq bonus 12) The monster species that spawned more often: false spore (freq bonus 8) The monster species that spawned more often: vietnamese beauty (freq bonus 4) The monster species that spawned more often: random monster (freq bonus 4) The monster species that spawned more often: jumping cattle (freq bonus 8) The monster species that spawned more often: anti-intrinsic vortex (freq bonus 3) The monster species that spawned more often: nexus warp fungus (freq bonus 5) The monster species that spawned more often: brown ooze (freq bonus 5) The monster species that spawned more often: old bear (freq bonus 3) The monster species that spawned more often: kappa (freq bonus 21) The monster species that spawned more often: rock kobold (freq bonus 6) The monster species that spawned more often: ogre leader (freq bonus 8) The monster species that spawned more often: half-troll (freq bonus 8) The monster species that spawned more often: bag money (freq bonus 12) The monster species that spawned more often: Sing's japanese geta (freq bonus 12) The monster species that spawned more often: overworked police officer (freq bonus 8) The monster species that spawned more often: giant tarantula (freq bonus 5) The monster species that spawned more often: emperor twen (freq bonus 12) The monster species that spawned more often: rapha (freq bonus 6) The monster species that never randomly spawned: Liljana The monster species that never randomly spawned: knapsack kangaroo The monster species that never randomly spawned: magic snake The monster species that never randomly spawned: serious rat The monster species that never randomly spawned: phase spore The monster species that never randomly spawned: arctic abyss The monster species that never randomly spawned: venom colony lichen The monster species that never randomly spawned: weeping fishing rod The monster species that never randomly spawned: ninja turret The monster species that never randomly spawned: invisible patch The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 14) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 20) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 19) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 19) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 7) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 6) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 9) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 13) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 6) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 2) Next attribute increase check would have come at turn 1161 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (263) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...