Heliokopis, neutral male gnomish Wizard ----------------------- +..........%..........| |.....@...k...........| |....f................| |..<.$................- --.-------------------- [Heliokopi the Evoker] St9 Dx10 Co14 In8 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP15(16) Pw29(29) AC9 Exp1 T4 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You see here a wand of striking {1}. The kobold throws a crude dagger! You are hit by a crude dagger. [-1 -> 15] Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 129 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 78% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27514 Monster spawn increase reached its maximum at turn 65847 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 361872 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: Malkantet (freq bonus 3) The monster species that spawned more often: ivory draconian (freq bonus 14) The monster species that spawned more often: sandman (freq bonus 6) The monster species that spawned more often: binah sephirah (freq bonus 6) The monster species that spawned more often: Beanpole (freq bonus 28) The monster species that spawned more often: greater hell spawn (freq bonus 4) The monster species that spawned more often: old blue dragon (freq bonus 6) The monster species that spawned more often: spiny (freq bonus 2) The monster species that spawned more often: petty brain golem (freq bonus 8) The monster species that spawned more often: homicider (freq bonus 2) The monster species that spawned more often: Kop Kchief (freq bonus 16) The monster species that spawned more often: iron wolf (freq bonus 6) The monster species that spawned more often: frozen incineration (freq bonus 14) The monster species that spawned more often: vines (freq bonus 4) The monster species that spawned more often: pustulent mold (freq bonus 2) The monster species that spawned more often: high warp fungus (freq bonus 3) The monster species that spawned more often: master blaster (freq bonus 5) The monster species that spawned more often: blue patch (freq bonus 3) The monster species that spawned more often: frigid mist (freq bonus 4) The monster species that spawned more often: Max (freq bonus 3) The monster species that never randomly spawned: immobile warp fungus The monster species that never randomly spawned: purple draconian The monster species that never randomly spawned: nautilus crewman The monster species that never randomly spawned: phasing acid blob The monster species that never randomly spawned: omega metroid The monster species that never randomly spawned: acid monster The monster species that never randomly spawned: slayer The monster species that never randomly spawned: Crone Lilith The monster species that never randomly spawned: white friar The monster species that never randomly spawned: lava monster The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 9) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 7) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 15) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 35) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 4) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 11) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 10) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 8) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 25) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 10) Next attribute increase check would have come at turn 1183 Strength training was -1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1497 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...