Heliokopis, neutral male gnomish Wizard ------ |..f.. |..@c| |..%.| ----.- [Heliokopi the Evoker] St9 Dx10 Co10 In18 Wi12 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a cream pie {1}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 105 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 97% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50346 Monster spawn increase reached its maximum at turn 95556 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 110805 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: ecofriendly researcher (freq bonus 16) The monster species that spawned more often: undead transsylvanian (freq bonus 64) The monster species that spawned more often: healing mold (freq bonus 8) The monster species that spawned more often: ethereal drake (freq bonus 3) The monster species that spawned more often: bronze dragon (freq bonus 10) The monster species that spawned more often: big bot (freq bonus 16) The monster species that spawned more often: jurassic triceratops (freq bonus 8) The monster species that spawned more often: ninja master (freq bonus 8) The monster species that spawned more often: Aleax (freq bonus 10) The monster species that spawned more often: Albert (freq bonus 7) The monster species that spawned more often: pile of creeping gold coins (freq bonus 8) The monster species that spawned more often: Sue Lyn's thick winter boot (freq bonus 4) The monster species that spawned more often: young adult golden dragon (freq bonus 4) The monster species that spawned more often: flounder (freq bonus 3) The monster species that spawned more often: jester (freq bonus 3) The monster species that spawned more often: demonic quylthulg (freq bonus 7) The monster species that spawned more often: burning archer (freq bonus 8) The monster species that spawned more often: silver ogre (freq bonus 8) The monster species that spawned more often: white laser (freq bonus 18) The monster species that spawned more often: crater patch (freq bonus 5) The monster species that never randomly spawned: green growth The monster species that never randomly spawned: leocentaur ruler The monster species that never randomly spawned: princess-kidnapping dragon The monster species that never randomly spawned: oriental vampire The monster species that never randomly spawned: Internet Exploder The monster species that never randomly spawned: selenite administrator The monster species that never randomly spawned: dark thief The monster species that never randomly spawned: Kraken, the Fiend of Water The monster species that never randomly spawned: werebear The monster species that never randomly spawned: floating merman The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 7) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 22) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 29) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 6) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 12) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 16) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 10) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 10) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 5) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 4) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 10) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 10) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 4) Next attribute increase check would have come at turn 717 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (363) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...