Heliokopis, neutral male gnomish Wizard ### ### ###################### ---------- `,,` ,#####,### #*,,,,,,,,,,,,,,,,,,,# |....(...| ##,,#*,,,,##,`,,## ##############------,####------ |...#<...| ###,),#,,,,`,#,--..-------------------,,,,.....|,,,,,....>| |.#..I...| #,,,,,,,,,,,,,,|................%.....,,,,|....|#####|.#..| -.-------- #,,,%#,..----------.....------------.|,##,.....-,# |..).| #*[,[,,,, #,,,,,,|...|(((|..|.[.[.-.!|(((|..?|.|,###------,####|#...| ######...----###,,,`,|...|(%(|.....)..|..|(((|((#|.|,# #,,,,,,,,,,,.....| #.......,,,,,,,,|(..|(((|........|.!|...|...|.|,###,#######,##|....| `..#...|#####,,,....|...||--.,I..-----|--|---.|,#,,,# #,,,|....| |.....| #,--|.--|-|....@I...............|,#,### * ###,-.^..| |.....|## #,,,,,,,,,[...{.I....{.......)..|%### ##|..#.| |.....-,# ----|--)--|....--.|-...^........|)# |....| -------,## |.|...|..)|---.|......------|--.|,# ------ #%,,# |.|.((|..)|.(|.|.#....|..|....|.|,# $ $###,## |.|(((|...|..-[|......-..|..).|.|,# #,,,#|.|(((|..)|..|.|....|.|..|.[..|.|,# * $ ##,#|.------------.------.---------.|,# #,,-.......................$.......|,# ###---------------------------------,# $ ### [Heliokopi the Magician] St18 Dx15 Co18 In21 Wi11 Ch17 WizGnoMalNeu Min:7 $358 HP-4(162) Pw131(131) AC2 Exp12 T22210 Cnf Bli Stn Latest messages WARNING: HP LOW! IT HITS YOU! [-5 -> 23] YOU HEAR A BLAST. YOUR HEAD IS SUCKED OFF! YOU DIE... WHANG! YOU HEAR THE CHIME OF A CASH REGISTER. PÞI‡W´±Ì’À¢Ä¼‡¼­_ THERE'S SOMETHING STICKY ALL OVER YOUR FACE. YOU JUST STEPPED ON SOMETHING SQUISHY. IT MISSES. MAND PENDING: MAGIC SPELL... YOU ADMIRE THE BEAUTIFUL MOUNTAINS AROUND HERE. STRANGE, HOW CAN MOUNTAINS BE IN AN UNDERGROUND DUNGEON? THE ROCK MOLE EATS A BLESSED STONE OF MAGIC RESISTANCE! YOU'RE PUSHED BACK! BAD MESSAGE STRING 'UHH! UHH! OH! OH! YES! IN! OUT! IN! OUT! DAMN! IS! THAT! YOUR! MOTHER! I! WILL! BLOW! A! GRENADE! UP! YOUR! SHIT! ASS! SHIT! CHARLIE!' YOU FEEL MOMENTARILY DISORIENTED. SOMETHING CASTS A SPELL AT YOU! A BOSS MONSTER APPEARS FROM NOWHERE! YOU DIE... Final attributes You were piously aligned Your alignment was 63 Your max alignment was 64 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 120 Monsters only dropped their musable items with 22% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 92% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 9 Number of fake artifacts generated was 4 Monster spawn increase started at turn 8808 Monster spawn increase reached its maximum at turn 51077 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 7437020 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: death drake (freq bonus 4) The monster species that spawned more often: reziarfg (freq bonus 4) The monster species that spawned more often: sue warp patch (freq bonus 12) The monster species that spawned more often: footpad (freq bonus 4) The monster species that spawned more often: topaz patch (freq bonus 10) The monster species that spawned more often: predator hellcat (freq bonus 4) The monster species that spawned more often: spike urchin (freq bonus 2) The monster species that spawned more often: lich lichen (freq bonus 2) The monster species that spawned more often: doom guard (freq bonus 4) The monster species that spawned more often: porter rock mole (freq bonus 8) The monster species that spawned more often: octarine mushroom (freq bonus 3) The monster species that spawned more often: Lisa's yellow stiletto (freq bonus 5) The monster species that spawned more often: errand boy (freq bonus 4) The monster species that spawned more often: Kop Lieutenant (freq bonus 4) The monster species that spawned more often: ninja boy (freq bonus 3) The monster species that spawned more often: demon sprite (freq bonus 24) The monster species that spawned more often: slimy growth (freq bonus 2) The monster species that spawned more often: electro charger (freq bonus 6) The monster species that spawned more often: bad bug (freq bonus 8) The monster species that spawned more often: undead psion (freq bonus 3) The monster species that never randomly spawned: nondescript colony The monster species that never randomly spawned: ancient sky dragon The monster species that never randomly spawned: paranoid schizo The monster species that never randomly spawned: old granny The monster species that never randomly spawned: null growth The monster species that never randomly spawned: young man The monster species that never randomly spawned: helcungol The monster species that never randomly spawned: colorless warp fungus The monster species that never randomly spawned: god The monster species that never randomly spawned: time warp patch The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 7) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 49) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 21) The RNG hath decreed that this item was generated more often: battle staff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 7) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 6) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 10) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 10) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 5) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 58) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: black dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 10) Next attribute increase check would have come at turn 23420 Strength training was 13 Dexterity training was 12 Wisdom training was 13 Constitution training was 19 The escalating chokhmah attack damage was 1 You were cold resistant You were magic-protected You were stunned (1) You were confused (2) You were blinded (29) You had the following problem: The game gave insufficient amounts of information. (0) You had BIGscript. (5) You were randomly revealing traps You were subjected to random nasty trap effects (67108864) You were reading random messages (0) You were prevented from having poison resistance (982578) You were prevented from having sickness resistance (982578) You leeched mana You had automatic searching You had infravision You had 1461 points of nutrition remaining You were stealthy You could teleport You could fly You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 698% b - resist sleep 1* protect 0% 0% c - detect monsters 4 divine 0% 208% d - endure heat 2* protect 0% 0% e - restore ability 4 healing 0% 53% f - protection 1* protect 0% 0% g - extra healing 3* healing 0% 0% h - knock 1* matter 0% 0% i - finger of death 7* attack 0% 0% j - detect treasure 4* divine 0% 0% k - remove curse 5* protect 0% 0% l - detect unseen 3* divine 0% 0% m - magic missile 3 attack 0% 66% n - cure blindness 2* healing 0% 0% o - cure burn 3* healing 0% 0% p - stone to flesh 3* healing 0% 0% Techniques known in the end Name Level Status reinforce memory 12X LIMIT(0) vanish 12 R LIMIT(0) appraisal 12 R LIMIT(0) phase door 12 R LIMIT(0) invoke deity 12 R LIMIT(0) draw energy 10X LIMIT(0) power surge 8X LIMIT(0) sigil of control 6X LIMIT(0) tinker 6 R LIMIT(0) disarm 5 O LIMIT(0) Voluntary challenges You eaten 74 times You eaten food with animal by-products 28 times You eaten meat 27 times You have communicated with the gods 35 times You prayed to the gods 3 times You hit with a wielded weapon 1577 times You killed 663 monsters You read items or engraved 30 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (39 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Expert) (1514 of 12800) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (424 of 540) healing spells [Basic] (max Expert) (130 of 160) divination spells [Basic] (max Expert) (132 of 160) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Basic] (max Master) (109 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...