Heliokopis, neutral male gnomish Wizard ----- .@..| |f..| ...| |...| -.--- . f |. . --- [Heliokopi the Evoker] St4 Dx13 Co10 In12 Wi4 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 54% Wand drop chance was reduced to 95% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11080 Monster spawn increase reached its maximum at turn 66200 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1299250 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: knight of the condemning (freq bonus 12) The monster species that spawned more often: wild pig (freq bonus 40) The monster species that spawned more often: unmagic fish (freq bonus 8) The monster species that spawned more often: hungry dead (freq bonus 6) The monster species that spawned more often: minotaur mimic (freq bonus 5) The monster species that spawned more often: big bill (freq bonus 3) The monster species that spawned more often: ruby colony (freq bonus 10) The monster species that spawned more often: yellow starlit sky (freq bonus 8) The monster species that spawned more often: verbal jabberwock (freq bonus 10) The monster species that spawned more often: running emu (freq bonus 8) The monster species that spawned more often: tear force fungus (freq bonus 5) The monster species that spawned more often: purple slime (freq bonus 4) The monster species that spawned more often: Xine, the Mountain King (freq bonus 16) The monster species that spawned more often: swearing nymph (freq bonus 6) The monster species that spawned more often: black dragon bat (freq bonus 3) The monster species that spawned more often: speedster maggot (freq bonus 16) The monster species that spawned more often: gnome battlemaster (freq bonus 8) The monster species that spawned more often: scarab (freq bonus 10) The monster species that spawned more often: albino fungus (freq bonus 5) The monster species that spawned more often: Oremorj, the Cyberdemon Lord (freq bonus 5) The monster species that never randomly spawned: sucker warp patch The monster species that never randomly spawned: red hornet The monster species that never randomly spawned: tundra clan The monster species that never randomly spawned: rabid wolf The monster species that never randomly spawned: baby amethyst dragon The monster species that never randomly spawned: spore force fungus The monster species that never randomly spawned: rage scythe The monster species that never randomly spawned: doppelsauger The monster species that never randomly spawned: sloppy fungus The monster species that never randomly spawned: rub monster The RNG hath decreed that this item was never generated: two-handed sword ((null)) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 25) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 70) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 16) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 17) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 19) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 7) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 27) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 20) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 7) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 8) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 9) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 18) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 3) Next attribute increase check would have come at turn 327 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (321) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...