Heliokopis, neutral male gnomish Wizard ----------- .......... |.........| |.......... f@.......B| |.......... ----------- [Heliokopi the Evoker] St4 Dx9 Co9 In17 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 147 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 338 Scroll drop chance was reduced to 87% Wand drop chance was reduced to 90% Potion drop chance was reduced to 67% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18005 Monster spawn increase reached its maximum at turn 77965 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2317508 The monster class that cannot be genocided was xorn The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: hostile POW (freq bonus 10) The monster species that spawned more often: divine summoner (freq bonus 2) The monster species that spawned more often: avada kedavra snake (freq bonus 12) The monster species that spawned more often: ponyta (freq bonus 8) The monster species that spawned more often: water fungus (freq bonus 6) The monster species that spawned more often: diseased mass (freq bonus 8) The monster species that spawned more often: light green sentai (freq bonus 5) The monster species that spawned more often: tree warp patch (freq bonus 12) The monster species that spawned more often: four of hearts (freq bonus 6) The monster species that spawned more often: tomb clan (freq bonus 4) The monster species that spawned more often: creeping 42 (freq bonus 3) The monster species that spawned more often: clock shark (freq bonus 6) The monster species that spawned more often: leocentaur (freq bonus 3) The monster species that spawned more often: ancient gray dragon (freq bonus 12) The monster species that spawned more often: triad slave (freq bonus 9) The monster species that spawned more often: pope (freq bonus 14) The monster species that spawned more often: flying owlbear (freq bonus 4) The monster species that spawned more often: Antonia (freq bonus 6) The monster species that spawned more often: stupid blonde girl (freq bonus 4) The monster species that spawned more often: zakrong sephirah (freq bonus 3) The monster species that never randomly spawned: celestial vortex The monster species that never randomly spawned: shan The monster species that never randomly spawned: lightning vortex The monster species that never randomly spawned: large newt The monster species that never randomly spawned: Leviathan The monster species that never randomly spawned: flying goomba The monster species that never randomly spawned: Kisuke The monster species that never randomly spawned: large puma The monster species that never randomly spawned: flayed skull The monster species that never randomly spawned: stunwall The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 6) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 69) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 105) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 21) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 7) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 3) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 4) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 22) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 71) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 4) Next attribute increase check would have come at turn 1050 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (37) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...