Heliokopis, neutral male gnomish Wizard ------------- ------ |.................$- |..................| |f@.....r........... -------------------- [Heliokopi the Evoker] St8 Dx13 Co7 In19 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Wand identification only worked 3 times out of 10 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 69% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 98590 Monster spawn increase reached its maximum at turn 161530 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1897212 The monster class that cannot be genocided was vampire The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: gravity mold (freq bonus 4) The monster species that spawned more often: yora hawk (freq bonus 6) The monster species that spawned more often: geology scorpion (freq bonus 5) The monster species that spawned more often: black slayer (freq bonus 4) The monster species that spawned more often: noise monster (freq bonus 3) The monster species that spawned more often: sludge lich (freq bonus 4) The monster species that spawned more often: God of Speed Metal (freq bonus 8) The monster species that spawned more often: camo dwarf (freq bonus 3) The monster species that spawned more often: legion devil soldier (freq bonus 32) The monster species that spawned more often: petro force patch (freq bonus 2) The monster species that spawned more often: crater spore (freq bonus 6) The monster species that spawned more often: pit lord (freq bonus 4) The monster species that spawned more often: blood impacter (freq bonus 12) The monster species that spawned more often: cyan growth (freq bonus 14) The monster species that spawned more often: hidden potato (freq bonus 3) The monster species that spawned more often: torauma (freq bonus 2) The monster species that spawned more often: long roper (freq bonus 24) The monster species that spawned more often: sexual turret (freq bonus 4) The monster species that spawned more often: Judge Fire (freq bonus 2) The monster species that spawned more often: giant beetle (freq bonus 12) The monster species that never randomly spawned: unbeliever The monster species that never randomly spawned: dark stalk The monster species that never randomly spawned: type of ice block The monster species that never randomly spawned: orange mold The monster species that never randomly spawned: dark figure The monster species that never randomly spawned: shavuot sephirah The monster species that never randomly spawned: Ruea's stiletto boot The monster species that never randomly spawned: pale asian lady The monster species that never randomly spawned: telemindflayer The monster species that never randomly spawned: ice mold The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 69) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 15) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 14) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 10) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 6) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 2) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 8) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 9) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 11) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 15) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 4) Next attribute increase check would have come at turn 368 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (599) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...