Heliokopis, neutral male gnomish Wizard ------- |f@.r.| |...r.. |.$...| ......| ------- [Heliokopi the Evoker] St7 Dx11 Co17 In17 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 22 Wand identification only worked 3 times out of 23 Spellbook identification only worked 2 times out of 19 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 85% Potion drop chance was reduced to 65% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 83059 Monster spawn increase reached its maximum at turn 106625 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1529432 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: minotaur (freq bonus 3) The monster species that spawned more often: uber lloigor (freq bonus 112) The monster species that spawned more often: novice paladin (freq bonus 3) The monster species that spawned more often: glabrezu (freq bonus 4) The monster species that spawned more often: uber sorcerer (freq bonus 12) The monster species that spawned more often: swamp naga hatchling (freq bonus 5) The monster species that spawned more often: nightcreeper (freq bonus 10) The monster species that spawned more often: great orc (freq bonus 4) The monster species that spawned more often: loss fly (freq bonus 5) The monster species that spawned more often: gelatinous dice (freq bonus 4) The monster species that spawned more often: giant ochre jellyfish (freq bonus 7) The monster species that spawned more often: creeping stalk (freq bonus 8) The monster species that spawned more often: orangutan (freq bonus 4) The monster species that spawned more often: samurai mole (freq bonus 3) The monster species that spawned more often: ego eraser monster (freq bonus 4) The monster species that spawned more often: Sogetsu Kazama (freq bonus 10) The monster species that spawned more often: timeless guardian (freq bonus 4) The monster species that spawned more often: sepia stalk (freq bonus 5) The monster species that spawned more often: Aline (freq bonus 5) The monster species that spawned more often: pale worm (freq bonus 15) The monster species that never randomly spawned: blacksteel pudding The monster species that never randomly spawned: Glaryssa, Succubus Queen The monster species that never randomly spawned: gold thunderlord The monster species that never randomly spawned: marysue turret The monster species that never randomly spawned: horror mage The monster species that never randomly spawned: silky anteater The monster species that never randomly spawned: japanese girl The monster species that never randomly spawned: blake stone jelly The monster species that never randomly spawned: shaped mold The monster species that never randomly spawned: Kristin's block-heeled sandal The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 56) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 19) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 22) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 17) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 17) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 37) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 9) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 7) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 8) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 37) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 60) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stethoscope ((null)) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: exercise trap (freq bonus 3) Next attribute increase check would have come at turn 290 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...