Heliokopis, neutral male gnomish Wizard --------- --.......-- |.......... |......r@.| +.......f.| --.......-- ---|----- [Heliokopi the Evoker] St5 Dx13 Co12 In19 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 159 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 80% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13380 Monster spawn increase reached its maximum at turn 89810 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 416508 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: brown stalk (freq bonus 12) The monster species that spawned more often: great projection statue (freq bonus 4) The monster species that spawned more often: psycho nymph (freq bonus 4) The monster species that spawned more often: red growth (freq bonus 14) The monster species that spawned more often: pack rat (freq bonus 3) The monster species that spawned more often: refugee (freq bonus 6) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 4) The monster species that spawned more often: thieving lady (freq bonus 4) The monster species that spawned more often: giant clear ant (freq bonus 4) The monster species that spawned more often: undead healer (freq bonus 4) The monster species that spawned more often: Emma (freq bonus 24) The monster species that spawned more often: grizzly bear (freq bonus 4) The monster species that spawned more often: greater titan (freq bonus 2) The monster species that spawned more often: gnomelin (freq bonus 6) The monster species that spawned more often: slayer (freq bonus 2) The monster species that spawned more often: racoon dog drunker (freq bonus 15) The monster species that spawned more often: cat eared devil (freq bonus 8) The monster species that spawned more often: m1 to m100 (freq bonus 2) The monster species that spawned more often: ball of light (freq bonus 9) The monster species that spawned more often: werebear (freq bonus 8) The monster species that never randomly spawned: Deep Thought The monster species that never randomly spawned: arctic wonderer The monster species that never randomly spawned: novel fungus The monster species that never randomly spawned: vago The monster species that never randomly spawned: Lisa's girl sneaker The monster species that never randomly spawned: crystal ice golem The monster species that never randomly spawned: baby platinum dragon The monster species that never randomly spawned: tazer lich The monster species that never randomly spawned: adult gray dragon The monster species that never randomly spawned: giant clam The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 19) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 330) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 12) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 20) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 6) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 5) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 8) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 2) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 1) Next attribute increase check would have come at turn 440 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (579) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...