Heliokopis, neutral male gnomish Wizard ----- |...| |...| |... |...| |.fd| |..@| ---.- [Heliokopi the Evoker] St6 Dx12 Co12 In18 Wi10 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 95% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 22% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13044 Monster spawn increase reached its maximum at turn 37880 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 571380 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: blue-red fungus (freq bonus 96) The monster species that spawned more often: warty force fungus (freq bonus 5) The monster species that spawned more often: decayed stalk (freq bonus 9) The monster species that spawned more often: ferret (freq bonus 3) The monster species that spawned more often: Mister Internet (freq bonus 5) The monster species that spawned more often: pink jelly (freq bonus 7) The monster species that spawned more often: mana fungus (freq bonus 6) The monster species that spawned more often: corruption vortex (freq bonus 10) The monster species that spawned more often: novice shaman (freq bonus 6) The monster species that spawned more often: nasty turbo chicken (freq bonus 3) The monster species that spawned more often: magical lady (freq bonus 16) The monster species that spawned more often: disfigured one (freq bonus 6) The monster species that spawned more often: ill stalk (freq bonus 4) The monster species that spawned more often: silver warp fungus (freq bonus 26) The monster species that spawned more often: nether ki-rin (freq bonus 4) The monster species that spawned more often: giant dragon turtle (freq bonus 8) The monster species that spawned more often: metroid (freq bonus 4) The monster species that spawned more often: undead failed existence (freq bonus 6) The monster species that spawned more often: electro spider (freq bonus 3) The monster species that spawned more often: The Nemean Lion (freq bonus 5) The monster species that never randomly spawned: mean colony The monster species that never randomly spawned: pile of killer coins The monster species that never randomly spawned: pebble elf The monster species that never randomly spawned: grosbeak dark The monster species that never randomly spawned: weapon trapper The monster species that never randomly spawned: flying piranha The monster species that never randomly spawned: irresistible stalk The monster species that never randomly spawned: disgusting fungus The monster species that never randomly spawned: crunchy mold The monster species that never randomly spawned: fourth-wall breaker The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 22) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 41) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 3) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 10) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 10) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 6) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 11) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 7) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 4) Next attribute increase check would have come at turn 592 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...