Heliokopis, neutral male gnomish Wizard ---------- -.....f@.| |..k.....| |..$.....| ---------- [Heliokopi the Evoker] St12 Dx9 Co12 In11 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28530 Monster spawn increase reached its maximum at turn 105916 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1182282 The monster class that cannot be genocided was nemese The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: crystal warp patch (freq bonus 6) The monster species that spawned more often: Thuy-Han (freq bonus 4) The monster species that spawned more often: flesh spawner (freq bonus 6) The monster species that spawned more often: arch-titan (freq bonus 11) The monster species that spawned more often: water force fungus (freq bonus 16) The monster species that spawned more often: hunting hawk (freq bonus 3) The monster species that spawned more often: Silvana (freq bonus 5) The monster species that spawned more often: giant urchin (freq bonus 5) The monster species that spawned more often: young adult rainbow dragon (freq bonus 8) The monster species that spawned more often: shimmering spore (freq bonus 6) The monster species that spawned more often: dark gray spore (freq bonus 2) The monster species that spawned more often: giant white dragonfly (freq bonus 3) The monster species that spawned more often: undead ant (freq bonus 6) The monster species that spawned more often: water dog (freq bonus 20) The monster species that spawned more often: marsh clan (freq bonus 12) The monster species that spawned more often: quartz piercer (freq bonus 8) The monster species that spawned more often: passive ghost (freq bonus 3) The monster species that spawned more often: terrible bloodthirster (freq bonus 4) The monster species that spawned more often: flesh lancer (freq bonus 3) The monster species that spawned more often: ordinator (freq bonus 6) The monster species that never randomly spawned: extremely cute cat The monster species that never randomly spawned: magic mandrake The monster species that never randomly spawned: Verier The monster species that never randomly spawned: goodwife The monster species that never randomly spawned: hidden elf The monster species that never randomly spawned: living cannon The monster species that never randomly spawned: werepiercer The monster species that never randomly spawned: rabid rabbit The monster species that never randomly spawned: orange starlit sky The monster species that never randomly spawned: yellow fungus The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 14) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 5) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 13) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 32) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 14) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 7) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 84) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 9) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 3) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: fumbling trap (freq bonus 4) Next attribute increase check would have come at turn 693 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (265) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...