Heliokopis, neutral male gnomish Wizard ----------- |.........| |.......@.| |.......f.| |.........| ..?.......| ----------- [Heliokopi the Evoker] St9 Dx11 Co12 In19 Wi5 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 32 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 50 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 127 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 94% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43960 Monster spawn increase reached its maximum at turn 101376 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 724221 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: colluded colony (freq bonus 10) The monster species that spawned more often: ogre thief (freq bonus 8) The monster species that spawned more often: deep one (freq bonus 4) The monster species that spawned more often: guzzling vortex (freq bonus 16) The monster species that spawned more often: full-elf ranger (freq bonus 3) The monster species that spawned more often: porcupine (freq bonus 6) The monster species that spawned more often: bramble spore (freq bonus 5) The monster species that spawned more often: lord toad (freq bonus 3) The monster species that spawned more often: huge generator (freq bonus 4) The monster species that spawned more often: reddish stalk (freq bonus 3) The monster species that spawned more often: Warder Kchief (freq bonus 2) The monster species that spawned more often: spore force patch (freq bonus 4) The monster species that spawned more often: poison wolf (freq bonus 6) The monster species that spawned more often: special mold (freq bonus 2) The monster species that spawned more often: Keystone Policeman (freq bonus 4) The monster species that spawned more often: taker patch (freq bonus 6) The monster species that spawned more often: tosa-ken (freq bonus 3) The monster species that spawned more often: flareon (freq bonus 6) The monster species that spawned more often: old stone dragon (freq bonus 12) The monster species that spawned more often: disenchanter fungus (freq bonus 14) The monster species that never randomly spawned: jounin The monster species that never randomly spawned: shimmering colony The monster species that never randomly spawned: astral hound The monster species that never randomly spawned: greener springy The monster species that never randomly spawned: fake force fungus The monster species that never randomly spawned: hungry stalk The monster species that never randomly spawned: psychic force patch The monster species that never randomly spawned: ancient deep dragon The monster species that never randomly spawned: meteor The monster species that never randomly spawned: warrior changed The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 13) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 10) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 14) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 38) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 34) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 8) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 7) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 17) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 5) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 74) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 43) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this trap was always invisible: yellow spell trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 1) Next attribute increase check would have come at turn 1644 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (549) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...