Heliokopis, neutral male gnomish Wizard --------------- |.............. |........f(...| |........@..... |.......$.....| ..............| $.. --------------- [Heliokopi the Evoker] St4 Dx13 Co11 In13 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 245 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 156 Scroll drop chance was reduced to 89% Ring drop chance was reduced to 96% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 36% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14184 Monster spawn increase reached its maximum at turn 76104 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 157463 The monster class that cannot be genocided was turret Today, this monster class was always generated invisible: orc The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: stygian fury (freq bonus 21) The monster species that spawned more often: algolian suntiger (freq bonus 4) The monster species that spawned more often: brown sentai (freq bonus 8) The monster species that spawned more often: diamond golem (freq bonus 4) The monster species that spawned more often: healing army (freq bonus 7) The monster species that spawned more often: toxic mold (freq bonus 10) The monster species that spawned more often: Katrin's dancing shoe (freq bonus 4) The monster species that spawned more often: moved one (freq bonus 6) The monster species that spawned more often: undertaker (freq bonus 6) The monster species that spawned more often: lilac stalk (freq bonus 8) The monster species that spawned more often: paralysator fly (freq bonus 12) The monster species that spawned more often: brown spore (freq bonus 6) The monster species that spawned more often: colony shrieker (freq bonus 3) The monster species that spawned more often: seven of clubs (freq bonus 5) The monster species that spawned more often: pike (freq bonus 4) The monster species that spawned more often: Juen's wedge sandal (freq bonus 4) The monster species that spawned more often: real fire hound (freq bonus 6) The monster species that spawned more often: blood bloater (freq bonus 18) The monster species that spawned more often: threshold fungus (freq bonus 5) The monster species that spawned more often: porter gray ooze (freq bonus 3) The monster species that never randomly spawned: Feagwath, the Undead Sorcerer The monster species that never randomly spawned: burning mage The monster species that never randomly spawned: rabid chicken The monster species that never randomly spawned: soul killer blowdart The monster species that never randomly spawned: absorbing dust vortex The monster species that never randomly spawned: Uniform Katcher The monster species that never randomly spawned: bramble mold The monster species that never randomly spawned: buffalo The monster species that never randomly spawned: vacuum force patch The monster species that never randomly spawned: material shadow The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 55) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 7) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 42) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 15) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 15) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 18) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 17) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 9) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 5) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 5) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 9) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 3) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 10) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 7) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 3) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 2) The RNG hath decreed that this item was always generated cursed: golden saber ((null)) The RNG hath decreed that this item was always generated cursed: amulet of depetrify (charmed) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 1) Next attribute increase check would have come at turn 1003 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (373) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...