Heliokopis, neutral male gnomish Wizard -- --|---- |...@....| |.$f.....| |........| |.......-- |.....+.| --------- [Heliokopi the Evoker] St8 Dx14 Co19 In20 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 77% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 56% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 71% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19681 Monster spawn increase reached its maximum at turn 33873 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 479118 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: bat or bird (freq bonus 8) The monster species that spawned more often: curse vortex (freq bonus 9) The monster species that spawned more often: mimic mummy (freq bonus 10) The monster species that spawned more often: giant white ant (freq bonus 9) The monster species that spawned more often: flying lemure (freq bonus 18) The monster species that spawned more often: dark elven priest (freq bonus 30) The monster species that spawned more often: gem trove (freq bonus 20) The monster species that spawned more often: guardian naga hatchling (freq bonus 14) The monster species that spawned more often: crimson stalk (freq bonus 13) The monster species that spawned more often: teal naga (freq bonus 10) The monster species that spawned more often: dark familiar (freq bonus 20) The monster species that spawned more often: black fungus (freq bonus 10) The monster species that spawned more often: Arle Nadja (freq bonus 9) The monster species that spawned more often: large brain eater (freq bonus 40) The monster species that spawned more often: rotting horror (freq bonus 11) The monster species that spawned more often: estherian shade (freq bonus 18) The monster species that spawned more often: kalidah (freq bonus 10) The monster species that spawned more often: swamp fern sprout (freq bonus 11) The monster species that spawned more often: cursed fungus (freq bonus 10) The monster species that spawned more often: fucking Olog-hai (freq bonus 20) The monster species that spawned more often: petty Uruk-hai (freq bonus 20) The monster species that never randomly spawned: Sophie The monster species that never randomly spawned: multicolor laser The monster species that never randomly spawned: Mokona the Moogle The monster species that never randomly spawned: arctic fern spore The monster species that never randomly spawned: two of clubs The monster species that never randomly spawned: bull The monster species that never randomly spawned: acidic Olog-hai The monster species that never randomly spawned: mega goblin The monster species that never randomly spawned: healthy cave spider The monster species that never randomly spawned: icewoman The monster class that more likely to generate with musable stuff: dog or other canine The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 15) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 34) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 12) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 19) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 16) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 14) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 59) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 3) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 6) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 11) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 2) Next attribute increase check would have come at turn 619 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1157) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...