Heliokopis, neutral male gnomish Wizard ---|- |...| |.f.| .@..| |...| |...| |...| ----- [Heliokopi the Evoker] St7 Dx11 Co10 In14 Wi4 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46123 Monster spawn increase reached its maximum at turn 93363 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 837360 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: scarlet patch (freq bonus 3) The monster species that spawned more often: jumping shock eel (freq bonus 4) The monster species that spawned more often: fire snake (freq bonus 8) The monster species that spawned more often: tap permamimic (freq bonus 8) The monster species that spawned more often: white jelly (freq bonus 4) The monster species that spawned more often: wing bee (freq bonus 2) The monster species that spawned more often: Oberon Worker (freq bonus 10) The monster species that spawned more often: chanting spirit (freq bonus 2) The monster species that spawned more often: arcane vortex (freq bonus 6) The monster species that spawned more often: humongous giant (freq bonus 3) The monster species that spawned more often: Elke's sneaker (freq bonus 6) The monster species that spawned more often: water lichen (freq bonus 8) The monster species that spawned more often: Mousse (freq bonus 4) The monster species that spawned more often: clapper snake (freq bonus 2) The monster species that spawned more often: grosbeak dark (freq bonus 4) The monster species that spawned more often: winged-demon (freq bonus 8) The monster species that spawned more often: thorn master (freq bonus 6) The monster species that spawned more often: spotted mushroom patch (freq bonus 14) The monster species that spawned more often: violet worm (freq bonus 12) The monster species that spawned more often: threshold warp fungus (freq bonus 6) The monster species that never randomly spawned: rapidash The monster species that never randomly spawned: sucker warp patch The monster species that never randomly spawned: Miss House Worker The monster species that never randomly spawned: garbage houses The monster species that never randomly spawned: quill bear The monster species that never randomly spawned: siena warp patch The monster species that never randomly spawned: elf warlord The monster species that never randomly spawned: large shocking sphere The monster species that never randomly spawned: rainbow to The monster species that never randomly spawned: thestral The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 17) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 4) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 15) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 3) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 52) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 167) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 4) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 88) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 6) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 3) Next attribute increase check would have come at turn 906 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (450) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...