Heliokopis, neutral male gnomish Wizard ---+----- |).:..f.. |....@..| --------- [Heliokopi the Evoker] St8 Dx8 Co9 In17 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 5 Scroll drop chance was reduced to 97% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 1 Monster spawn increase started at turn 43005 Monster spawn increase reached its maximum at turn 113975 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 230360 The monster class that cannot be genocided was troll The monster class that was spawned more often: imp or minor demon (freq bonus 4) The monster species that spawned more often: pas op (freq bonus 12) The monster species that spawned more often: evasive tank breaker (freq bonus 12) The monster species that spawned more often: doom marine (freq bonus 7) The monster species that spawned more often: sloppy mold (freq bonus 24) The monster species that spawned more often: special force fungus (freq bonus 14) The monster species that spawned more often: easterling (freq bonus 14) The monster species that spawned more often: gigantic generator (freq bonus 5) The monster species that spawned more often: Boris (freq bonus 5) The monster species that spawned more often: Mister PHP Book (freq bonus 12) The monster species that spawned more often: green ogre (freq bonus 38) The monster species that spawned more often: giant yellow mouse (freq bonus 12) The monster species that spawned more often: grey giant (freq bonus 12) The monster species that spawned more often: elder racoon dog (freq bonus 9) The monster species that spawned more often: sword familiar (freq bonus 12) The monster species that spawned more often: supreme kobold commander (freq bonus 14) The monster species that spawned more often: taser turret (freq bonus 6) The monster species that spawned more often: porter gray ooze (freq bonus 7) The monster species that spawned more often: dementia turret (freq bonus 12) The monster species that spawned more often: packer rat (freq bonus 12) The monster species that spawned more often: poison kobold (freq bonus 12) The monster species that never randomly spawned: undead eye The monster species that never randomly spawned: insurmountable warp fungus The monster species that never randomly spawned: lightning lizard The monster species that never randomly spawned: anthrazite force patch The monster species that never randomly spawned: japanese girl The monster species that never randomly spawned: covetous great orc The monster species that never randomly spawned: akkad The monster species that never randomly spawned: Sasuke Uchiha The monster species that never randomly spawned: Katia's lovely sneaker The monster species that never randomly spawned: Sarah's hugging boot The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 6) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 6) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 3) Next attribute increase check would have come at turn 1173 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (102) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...