Heliokopis, neutral male gnomish Wizard ---------------- |..............| |....!......[..+ |.....$f@......| -----+---------- [Heliokopi the Evoker] St7 Dx9 Co13 In19 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 95% Wand drop chance was reduced to 99% Potion drop chance was reduced to 83% Number of artifacts generated was 0 Monster spawn increase started at turn 32180 Monster spawn increase reached its maximum at turn 62453 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 113925 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: Olog-hai cleric (freq bonus 8) The monster species that spawned more often: Dr. Delilah (freq bonus 4) The monster species that spawned more often: grand master thief (freq bonus 8) The monster species that spawned more often: slow warp fungus (freq bonus 5) The monster species that spawned more often: skeleton giant (freq bonus 6) The monster species that spawned more often: angband horror (freq bonus 10) The monster species that spawned more often: thorn tree (freq bonus 12) The monster species that spawned more often: volt fungus (freq bonus 12) The monster species that spawned more often: metal eater (freq bonus 4) The monster species that spawned more often: Graz'zt (freq bonus 8) The monster species that spawned more often: teamkiller (freq bonus 7) The monster species that spawned more often: Sogetsu Kazama (freq bonus 11) The monster species that spawned more often: slime growth (freq bonus 8) The monster species that spawned more often: voltorb (freq bonus 7) The monster species that spawned more often: greater chaos servant (freq bonus 24) The monster species that spawned more often: blink mushroom (freq bonus 3) The monster species that spawned more often: flood surfer (freq bonus 10) The monster species that spawned more often: blazing fern sprout (freq bonus 7) The monster species that spawned more often: cobalt draconian (freq bonus 4) The monster species that spawned more often: gray force ooze (freq bonus 12) The monster species that never randomly spawned: red putty The monster species that never randomly spawned: aztec gang member The monster species that never randomly spawned: hidden mold The monster species that never randomly spawned: Countess Bathory The monster species that never randomly spawned: hurog The monster species that never randomly spawned: Axus The monster species that never randomly spawned: urdar The monster species that never randomly spawned: two-headed hydra The monster species that never randomly spawned: staring eye The monster species that never randomly spawned: tanked elephant The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 11) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 4) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 2) Next attribute increase check would have come at turn 418 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...