Heliokopis, neutral male gnomish Wizard ----------- |.@.......+ ..f.......| |.........| +.........| |.........| .........| ----------- [Heliokopi the Evoker] St9 Dx10 Co13 In22 Wi5 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 85% chance Wand drop chance was reduced to 95% Amulet drop chance was reduced to 99% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 22327 Monster spawn increase reached its maximum at turn 63207 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 554855 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: astral elemental (freq bonus 3) The monster species that spawned more often: Rock-N-Roll King (freq bonus 8) The monster species that spawned more often: Goblin Sub King (freq bonus 2) The monster species that spawned more often: death berserker (freq bonus 8) The monster species that spawned more often: undead foxhound agent (freq bonus 14) The monster species that spawned more often: merman (freq bonus 3) The monster species that spawned more often: sulfur growth (freq bonus 2) The monster species that spawned more often: aquatic dragonfly (freq bonus 2) The monster species that spawned more often: freeze wolf (freq bonus 4) The monster species that spawned more often: beige warp fungus (freq bonus 4) The monster species that spawned more often: raging blaze (freq bonus 2) The monster species that spawned more often: lesser hell-beast (freq bonus 12) The monster species that spawned more often: serrated lance carrier (freq bonus 8) The monster species that spawned more often: ifrit (freq bonus 8) The monster species that spawned more often: revival spinner (freq bonus 10) The monster species that spawned more often: returned mage (freq bonus 3) The monster species that spawned more often: pleased shaman (freq bonus 12) The monster species that spawned more often: Eveline's sweet wedge sandal (freq bonus 7) The monster species that spawned more often: sepia patch (freq bonus 3) The monster species that spawned more often: turbo chicken (freq bonus 2) The monster species that never randomly spawned: vamp permamimic The monster species that never randomly spawned: clock patch The monster species that never randomly spawned: young blue dragon The monster species that never randomly spawned: machine turret The monster species that never randomly spawned: adventurer mold The monster species that never randomly spawned: flying smasher The monster species that never randomly spawned: pink parasite The monster species that never randomly spawned: raticate The monster species that never randomly spawned: orc infantry The monster species that never randomly spawned: asshole gnome rogue The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 28) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 11) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 9) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 10) Next attribute increase check would have come at turn 645 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (395) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...