Heliokopis, neutral male gnomish Wizard ----.----- |........| |........ |.......f| |.....B.@| ---------- [Heliokopi the Evoker] St8 Dx6 Co17 In18 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 130 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 87% chance Wand drop chance was reduced to 95% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 80% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15195 Monster spawn increase reached its maximum at turn 36848 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 410787 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: map mimic (freq bonus 4) The monster species that spawned more often: huge cockroach (freq bonus 10) The monster species that spawned more often: spirit (freq bonus 20) The monster species that spawned more often: githyanki pirate (freq bonus 6) The monster species that spawned more often: aquatic dragonfly (freq bonus 6) The monster species that spawned more often: rabid dingo (freq bonus 4) The monster species that spawned more often: abyss worm mass (freq bonus 6) The monster species that spawned more often: cheetah (freq bonus 2) The monster species that spawned more often: shard colony (freq bonus 6) The monster species that spawned more often: cursed mushroom (freq bonus 7) The monster species that spawned more often: dark gray stalk (freq bonus 10) The monster species that spawned more often: Agrat-bat-mahlaht, Princess of Ice (freq bonus 16) The monster species that spawned more often: Kaschei (freq bonus 8) The monster species that spawned more often: multi-hued force fungus (freq bonus 6) The monster species that spawned more often: porter block stalk (freq bonus 3) The monster species that spawned more often: giant garnet frog (freq bonus 6) The monster species that spawned more often: mosquit swarm (freq bonus 9) The monster species that spawned more often: chaos horde (freq bonus 4) The monster species that spawned more often: kine of araw (freq bonus 10) The monster species that spawned more often: gigant anteater (freq bonus 5) The monster species that never randomly spawned: blue patch The monster species that never randomly spawned: dire witch The monster species that never randomly spawned: cortex The monster species that never randomly spawned: Baeran The monster species that never randomly spawned: Danielle's high-heeled sandal The monster species that never randomly spawned: leocentaur The monster species that never randomly spawned: lower suzuki-dogezaemon The monster species that never randomly spawned: sinner The monster species that never randomly spawned: decayed mushroom The monster species that never randomly spawned: topless nurse The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 16) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 2) Next attribute increase check would have come at turn 2073 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (189) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...