Heliokopis, neutral male gnomish Wizard -.----- |...... |..f..| |..@{.| ------- [Heliokopi the Evoker] St7 Dx13 Co10 In18 Wi8 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Wand drop chance was reduced to 95% Number of artifacts generated was 0 Monster spawn increase started at turn 47123 Monster spawn increase reached its maximum at turn 64862 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2439840 The monster class that cannot be genocided was ogre The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: large ferret (freq bonus 4) The monster species that spawned more often: chimera lizard (freq bonus 4) The monster species that spawned more often: weresnake (freq bonus 2) The monster species that spawned more often: Thoth Amun (freq bonus 3) The monster species that spawned more often: icon of sin (freq bonus 3) The monster species that spawned more often: skeletal dragon (freq bonus 3) The monster species that spawned more often: ethereal missingno (freq bonus 4) The monster species that spawned more often: Yvonne's soft sneaker (freq bonus 4) The monster species that spawned more often: albino mold (freq bonus 4) The monster species that spawned more often: flying domestic nymph (freq bonus 2) The monster species that spawned more often: Detective Kommissioner (freq bonus 6) The monster species that spawned more often: umbra spore (freq bonus 10) The monster species that spawned more often: grass lizard (freq bonus 9) The monster species that spawned more often: nruling (freq bonus 4) The monster species that spawned more often: quiver slot (freq bonus 6) The monster species that spawned more often: kobold elemental (freq bonus 2) The monster species that spawned more often: slime colony (freq bonus 12) The monster species that spawned more often: Linda (freq bonus 12) The monster species that spawned more often: argonaut (freq bonus 12) The monster species that spawned more often: priestess mummy (freq bonus 24) The monster species that never randomly spawned: ice ape The monster species that never randomly spawned: domestic dragon The monster species that never randomly spawned: telepathic eye The monster species that never randomly spawned: walrus The monster species that never randomly spawned: orange ego jelly The monster species that never randomly spawned: greater hell spawn The monster species that never randomly spawned: orange ego jelly The monster species that never randomly spawned: hammer swinger The monster species that never randomly spawned: greater hell spawn The monster species that never randomly spawned: sheep The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 1) Next attribute increase check would have come at turn 1776 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (596) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...