Heliokopis, neutral male gnomish Wizard ----------- |......$@.| |......f..| |...¯.....| |.......... ---------.- [Heliokopi the Evoker] St8 Dx7 Co13 In10 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14974 Monster spawn increase reached its maximum at turn 45891 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 151215 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: gunner (freq bonus 8) The monster species that spawned more often: net sprow (freq bonus 3) The monster species that spawned more often: shadow wraith (freq bonus 2) The monster species that spawned more often: cavewoman (freq bonus 3) The monster species that spawned more often: blight queen (freq bonus 6) The monster species that spawned more often: giant awgwa (freq bonus 4) The monster species that spawned more often: nondescript warp patch (freq bonus 5) The monster species that spawned more often: gray dragon (freq bonus 12) The monster species that spawned more often: iron penetrator (freq bonus 10) The monster species that spawned more often: Juen's sexy leather pump (freq bonus 2) The monster species that spawned more often: cloud of glory (freq bonus 10) The monster species that spawned more often: critic (freq bonus 6) The monster species that spawned more often: sickness slime (freq bonus 4) The monster species that spawned more often: houndoom (freq bonus 8) The monster species that spawned more often: trap patch (freq bonus 6) The monster species that spawned more often: large centipede (freq bonus 16) The monster species that spawned more often: hidden bird (freq bonus 3) The monster species that spawned more often: insurmountable force patch (freq bonus 4) The monster species that spawned more often: fumblebee (freq bonus 2) The monster species that spawned more often: rotting horror (freq bonus 5) The monster species that never randomly spawned: intoner The monster species that never randomly spawned: shark The monster species that never randomly spawned: demonic black widow The monster species that never randomly spawned: giant scroll trove The monster species that never randomly spawned: the Rat King The monster species that never randomly spawned: arcane butcher The monster species that never randomly spawned: blue dragon bat The monster species that never randomly spawned: Amelje's hugging boot The monster species that never randomly spawned: kobold basher The monster species that never randomly spawned: mind warp fungus The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: leash ((null)) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 13) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 5) Next attribute increase check would have come at turn 876 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (488) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...