Heliokopis, neutral male gnomish Wizard ------ .....- |..)f| |....| |.%... |..$.| |..@(| ------ [Heliokopi the Evoker] St11 Dx16 Co6 In23 Wi10 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC7 Exp1 T10 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a looking glass {1}. Be careful! New moon tonight. You displaced your kitten. You see here 106 darts {53}. There is a staircase up here. You see here a looking glass {1}. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 125 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 20% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 70% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 29157 Monster spawn increase reached its maximum at turn 91327 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 171090 The monster class that cannot be genocided was light The monster class that was spawned more often: wall monster (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: journeyman medium wall (freq bonus 10) The monster species that spawned more often: mantichris (freq bonus 3) The monster species that spawned more often: The Nemean Lion (freq bonus 3) The monster species that spawned more often: humanlike naga (freq bonus 4) The monster species that spawned more often: blood hook (freq bonus 5) The monster species that spawned more often: ice bear cub (freq bonus 8) The monster species that spawned more often: leader badger (freq bonus 3) The monster species that spawned more often: yukionna (freq bonus 4) The monster species that spawned more often: brown firebird (freq bonus 6) The monster species that spawned more often: juju zombi (freq bonus 4) The monster species that spawned more often: titan (freq bonus 10) The monster species that spawned more often: mad scientist (freq bonus 4) The monster species that spawned more often: jungle hunter (freq bonus 8) The monster species that spawned more often: Sabrina (freq bonus 6) The monster species that spawned more often: shaped stalk (freq bonus 12) The monster species that spawned more often: gore bearer (freq bonus 3) The monster species that spawned more often: krabby (freq bonus 4) The monster species that spawned more often: clockwork factory (freq bonus 10) The monster species that spawned more often: bright white growth (freq bonus 5) The monster species that spawned more often: green glutton ghost (freq bonus 6) The monster species that never randomly spawned: shining smasher The monster species that never randomly spawned: elf champion The monster species that never randomly spawned: dark orc The monster species that never randomly spawned: sucker fungus The monster species that never randomly spawned: small generator The monster species that never randomly spawned: freeze troll The monster species that never randomly spawned: mischievous moss The monster species that never randomly spawned: spellbook trove The monster species that never randomly spawned: Lara The monster species that never randomly spawned: baby sirrush The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 8) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 17) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 8) Next attribute increase check would have come at turn 366 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1490 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (505) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...